Search found 41 matches
- Sun Jan 19, 2020 4:11 pm
- Forum: Working Mods
- Topic: FTL : SUPREMACY
- Replies: 31
- Views: 106452
Re: FTL : SUPREMACY
Sorry to hear that. Hope you'll give it another try, once the pain subsides. ;-) Here's a few more Let's Play vids: "A New FTL Overhaul - Let's play FTL Supremacy 1.0 - Part 4 [Wow, ok....]" https://www.youtube.com/watch?v=5VBgajCXBl0 "Let's play FTL Supremacy 1.0 - Part 5 [What if En...
- Mon Jan 13, 2020 6:56 pm
- Forum: Working Mods
- Topic: FTL : SUPREMACY
- Replies: 31
- Views: 106452
Re: FTL : SUPREMACY
And here's part 3:
"A New FTL Overhaul - Let's play FTL Supremacy 1.0 - Part 3"
https://www.youtube.com/watch?v=0CnVzYnvfpI
"A New FTL Overhaul - Let's play FTL Supremacy 1.0 - Part 3"
https://www.youtube.com/watch?v=0CnVzYnvfpI
- Mon Jan 13, 2020 10:47 am
- Forum: Working Mods
- Topic: FTL : SUPREMACY
- Replies: 31
- Views: 106452
Re: FTL : SUPREMACY
Part 2 of the FTL Supremacy 1.0.1 Let's Play:
"A New FTL Overhaul - Let's play FTL Supremacy 1.0 - Part 2"
https://www.youtube.com/watch?v=8E3KbbACtTo
"A New FTL Overhaul - Let's play FTL Supremacy 1.0 - Part 2"
https://www.youtube.com/watch?v=8E3KbbACtTo
- Sun Jan 12, 2020 9:21 am
- Forum: Working Mods
- Topic: FTL : SUPREMACY
- Replies: 31
- Views: 106452
Re: FTL : SUPREMACY
In v1.0.0, the flagship on (AE) EASY mode erroneously had e.g. the drones and some other specs from (AE) HARD mode. This is now fixed in v1.0.1. Enemy ships got buffed in v1.0.1 by giving them an additional energy bar across the board. The difficulty progression should be a lot more noticeable now, ...
- Fri Jan 10, 2020 4:34 pm
- Forum: Working Mods
- Topic: FTL : SUPREMACY
- Replies: 31
- Views: 106452
Re: FTL : SUPREMACY
Update - FTL : SUPREMACY v1.0.1
Download: https://www.moddb.com/mods/ftlsupremacy/downloads/ftlsupremacy-v101
Code: Select all
v1.0.1
- adjusted difficulty progression
- adjusted hangar graphics
- adjusted tooltips
- fixed erroneous flagship specs
- updated documentation
Download: https://www.moddb.com/mods/ftlsupremacy/downloads/ftlsupremacy-v101
- Mon Jan 06, 2020 2:41 pm
- Forum: Working Mods
- Topic: FTL : SUPREMACY
- Replies: 31
- Views: 106452
Re: FTL : SUPREMACY
FTL : Supremacy has some UI issues with the latest versions of FTL. This patched version fixes said issues, as well as implement a few balance changes and fixes. Many thanks for your efforts, jumbocarrot0! Very much appreciated! :thumbsup: As it happens, I've been quite busy with a major update to ...
- Sat Jul 23, 2016 2:07 pm
- Forum: Working Mods
- Topic: FTL : SUPREMACY
- Replies: 31
- Views: 106452
Re: FTL : SUPREMACY
Wow, thanks a ton for your feedback and efforts, Biohazard et al! Sorry for the late reply guys, but I'm busy almost 24/7 with some very(!) unfortunate stuff IRL. Hopefully, I'll get through this serious #%%$ somehow and will once again find the time to get back to this (keeping my fingers crossed h...
- Mon Jul 04, 2016 10:23 am
- Forum: Working Mods
- Topic: FTL : SUPREMACY
- Replies: 31
- Views: 106452
Re: FTL : SUPREMACY
New version (v0.2.0) available. Miscellaneous additions, changes, and fixes (details in opening post changelog). Hope you enjoy!
Download: http://www.moddb.com/mods/ftlsupremacy/downloads/ftlsupremacy-v020
Download: http://www.moddb.com/mods/ftlsupremacy/downloads/ftlsupremacy-v020
- Sat Jul 11, 2015 9:11 pm
- Forum: Working Mods
- Topic: FTL : SUPREMACY
- Replies: 31
- Views: 106452
Re: FTL : SUPREMACY
I really don't like Drones for the same reason I don't like Missile weapons. Limited ammo. If you have to rely on limited ammo, you'll quickly encounter a situation where you'll be down to one rocket or Drone and it misses or gets blown up and you become totally screwed. All ships have a similar pl...
- Sun Jul 05, 2015 5:44 am
- Forum: Working Mods
- Topic: FTL : SUPREMACY
- Replies: 31
- Views: 106452
Re: FTL : SUPREMACY
The next version (v0.1.2) with miscellaneous fixes, changes, and additions is now available for download. Please check the changelog in the updated opening post for details. Finally got some time to address Styles' points and try to explain some of the things I'm aiming for with the mod. 1) OP Ships...