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Sorry to hear that. Hope you'll give it another try, once the pain subsides. ;-) Here's a few more Let's Play vids: "A New FTL Overhaul - Let's play FTL Supremacy 1.0 - Part 4 [Wow, ok....]" https://www.youtube.com/watch?v=5VBgajCXBl0 "Let's play FTL Supremacy 1.0 - Part 5 [What if En...
In v1.0.0, the flagship on (AE) EASY mode erroneously had e.g. the drones and some other specs from (AE) HARD mode. This is now fixed in v1.0.1. Enemy ships got buffed in v1.0.1 by giving them an additional energy bar across the board. The difficulty progression should be a lot more noticeable now, ...
Update - FTL : SUPREMACY v1.0.1
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- adjusted difficulty progression
- adjusted hangar graphics
- adjusted tooltips
- fixed erroneous flagship specs
- updated documentation
FTL : Supremacy has some UI issues with the latest versions of FTL. This patched version fixes said issues, as well as implement a few balance changes and fixes. Many thanks for your efforts, jumbocarrot0! Very much appreciated! :thumbsup: As it happens, I've been quite busy with a major update to ...
Wow, thanks a ton for your feedback and efforts, Biohazard et al! Sorry for the late reply guys, but I'm busy almost 24/7 with some very(!) unfortunate stuff IRL. Hopefully, I'll get through this serious #%%$ somehow and will once again find the time to get back to this (keeping my fingers crossed h...
New version (v0.2.0) available. Miscellaneous additions, changes, and fixes (details in opening post changelog). Hope you enjoy!
I really don't like Drones for the same reason I don't like Missile weapons. Limited ammo. If you have to rely on limited ammo, you'll quickly encounter a situation where you'll be down to one rocket or Drone and it misses or gets blown up and you become totally screwed. All ships have a similar pl...
The next version (v0.1.2) with miscellaneous fixes, changes, and additions is now available for download. Please check the changelog in the updated opening post for details. Finally got some time to address Styles' points and try to explain some of the things I'm aiming for with the mod. 1) OP Ships...