Search found 13 matches

by raskolnik
Tue Sep 18, 2012 1:07 am
Forum: Discussion
Topic: Save game editing
Replies: 89
Views: 76753

Re: Save game editing

Well, this has certainly taken off since my initial stumbling around the save file. Nice work to everyone, and just let me know if there's anything that I can contribute. Otherwise I'll just stay out of the way....
by raskolnik
Tue Sep 18, 2012 12:08 am
Forum: Discussion
Topic: Save game editing
Replies: 89
Views: 76753

Re: Save game editing

EDIT: False alarm. For some reason, the very first action you take on your ship alters a bunch of stuff in the save. I'm not surprised. I know little about all this, but even I could tell there was something weird happening, given the differences between two save games with the same ship in the ver...
by raskolnik
Mon Sep 17, 2012 11:37 pm
Forum: Discussion
Topic: Save game editing
Replies: 89
Views: 76753

Re: Save game editing

I have started working on an editor, well right now all it does is read some values from the sav files. 07 00 00 00 56 69 6E 63 65 6E 74 this is from the first information about the crew. the first 4 bytes are the length of the string that follows, which is the name of a crew member. all of the inf...
by raskolnik
Mon Sep 17, 2012 10:44 pm
Forum: Discussion
Topic: Save game editing
Replies: 89
Views: 76753

Re: Save game editing

I'm pretty sure I've figured out where it saves location data (i.e. the crew member's exact position in the ship). I'll be posting a full list of the values for the Kestrel that will go along with this map: [...] I plan on figuring out door states next, soon to be followed by a lot of other stuff (...
by raskolnik
Mon Sep 17, 2012 5:00 pm
Forum: Discussion
Topic: Save game editing
Replies: 89
Views: 76753

Re: Save game editing

I'll be having a look at the save files when I get home, see what I can figure out. Mind sharing what you've got on weapon slots etc.? Sure, although there's not much to report. The names of the weapons appear in plain text at offset 680-690, with the names being found in blueprints.xml within data...
by raskolnik
Mon Sep 17, 2012 1:35 am
Forum: Discussion
Topic: Save game editing
Replies: 89
Views: 76753

Re: Save game editing

any progress on that save game editor? i'm hopeful, it'll open up new avenues of exploration and modding. So far all I've been able to figure out how to do is change weaponry in a given slot from one to the other. That and changing the name of the ship.... There's still too much of what appears to ...
by raskolnik
Sun Sep 16, 2012 10:10 pm
Forum: Discussion
Topic: Save game editing
Replies: 89
Views: 76753

Re: Save game editing

so would it be possible to maybe change your ship to a normally unobtainable one such as a rock scout or a pirate vessel? id kinda love a pirate vessel... Theoretically, unless there's game logic beyond the save file that prevents it. That said, my initial attempt has not worked. There's additional...
by raskolnik
Sun Sep 16, 2012 9:24 pm
Forum: Discussion
Topic: Save game editing
Replies: 89
Views: 76753

Re: Save game editing

Crack open data.dat with the extractor tool and take a look at blueprints.xml - that'll tell you all of the weapon/etc. names without having to do shenanigans with multiple save files. I definitely will, that's a good idea. This will help, but there's still plenty that needs to be reverse engineere...
by raskolnik
Sun Sep 16, 2012 9:09 pm
Forum: Discussion
Topic: Save game editing
Replies: 89
Views: 76753

Re: Save game editing

StealthCl0wn wrote:I'll play 'till the start of Sector 8 and then upload my continue.sav here, using the Kestrel.


That'd be great, thank you. I'm focusing right now on the mystery of crew ... patterns are slowly emerging.
by raskolnik
Sun Sep 16, 2012 9:01 pm
Forum: Discussion
Topic: Save game editing
Replies: 89
Views: 76753

Re: Save game editing

Excellent :D I can beta-test anything should you require it. I've got too much free time anyway, might as well. I appreciate that, and will doubtless take you up on your offer. The main thing I need is save games with various equipment/loadouts so I can figure out where everything is and what it's ...