Search found 10 matches
- Thu Oct 11, 2012 3:03 pm
- Forum: Mod Development
- Topic: [MOD][WIP] Foundation of the Federation
- Replies: 105
- Views: 141124
Re: [MOD, WIP] Foundation of the Federation
Perhaps after the final battle you could continue to explore the systems you didn't explore and maybe go on to another galaxy.
- Mon Oct 08, 2012 9:19 pm
- Forum: Mod Development
- Topic: [MODIDEA] Faster Than Sound
- Replies: 0
- Views: 2150
[MODIDEA] Faster Than Sound
I think that the 'normal' mode can be classified as hard and 'easy' as medium so I think there should be a proper easy. That's where the mod would come in. It could create an easy game mode for the game and the name is perfect for the idea. Anyone who makes the mod please give credit for the name 

- Fri Sep 21, 2012 8:12 pm
- Forum: Working Mods
- Topic: [SHIP] Obsidian Cruiser v1.3
- Replies: 170
- Views: 213100
Re: [MOD-WIP] Obsidian Cruiser
Friday beta release
?

- Fri Sep 21, 2012 8:10 pm
- Forum: Working Mods
- Topic: [SHIP] Obsidian Cruiser v1.3
- Replies: 170
- Views: 213100
Re: [MOD-WIP] Obsidian Cruiser
Id be happy to play test when your ready. A suggestion would be when its cloaked everything man made (machinery, metal bits and rooms) should be cloaked leaving an obsidian asteroid look. 

- Fri Sep 21, 2012 8:06 pm
- Forum: Mod Development
- Topic: Create-a-Cruiser ship sprite sheets (minor spoilers)
- Replies: 44
- Views: 38548
Re: Create-a-Kestrel
Do you not have to edit some weird file by unpacking the data.dat and use loads of X Y Z co-ordinates to move the rooms 

- Wed Sep 19, 2012 6:29 pm
- Forum: Mod Development
- Topic: [Modding] Moving rooms help!
- Replies: 0
- Views: 2461
[Modding] Moving rooms help!
Ive seen lots of new ships and that people have created. I know how to change the ships picture, and the room layout but how do you actually move core rooms or doors? Id be greatful for a tutorial or help.
Thanks
Thanks

- Mon Sep 17, 2012 4:10 pm
- Forum: Mod Development
- Topic: [MOD] Open World Mod
- Replies: 32
- Views: 28236
Re: [MOD] Open World Mod
Nice idea.
- Mon Sep 17, 2012 3:50 pm
- Forum: Discussion
- Topic: Make FTL an MMO
- Replies: 14
- Views: 9862
Re: Make FTL an MMO
The idea of co-op battles is a good idea but your ideas seem too much like Spore. 

- Sun Sep 16, 2012 9:30 pm
- Forum: Discussion
- Topic: Will there be customization?
- Replies: 3
- Views: 3309
Re: Will there be customization?
That's something that would be really great. When you customize ships it should give you a picture of an outside ship (for example The Kestrel) and let you rebuild the rooms placed inside the ship. It is probably possible to edit the ships picture.
- Sat Sep 15, 2012 9:44 pm
- Forum: News & Announcements
- Topic: Developer's log, Stardate 9.14.12: FTL released!
- Replies: 29
- Views: 156703
Re: Developer's log, Stardate 9.14.12: FTL released!
Will you still be updating the game frequently? Or is this the final game. Im fine with whatever you chose, No doubt it will always be a great game.