Search found 138 matches

by TheNewbie
Fri May 30, 2014 6:14 am
Forum: Mod Development
Topic: [Tool] Superluminal 2.2.1 - FTL Ship Editor
Replies: 662
Views: 248710

Re: [Tool] Superluminal2 beta 7

Hello kartoFlane! Due to an error, I am not able finish one of the ships I am making. I would be thankfull if you gave me an insight on the problem: DEBUG Superluminal - Superluminal v2.0.0 beta7 DEBUG Superluminal - Windows 7 6.1 DEBUG Superluminal - Java HotSpot(TM) Client VM, 1.7.0_60, x86 DEBUG ...
by TheNewbie
Thu May 29, 2014 8:26 am
Forum: Mod Development
Topic: [MOD][WIP] FTL : Experimental Warfare
Replies: 64
Views: 46791

Re: [MOD][WIP] FTL : Experimental Warfare

Interesting. The image is composed of three layers, though only the Backround and Layer one show up. I'll look into it.

EDIT: Uploaded the correct image. Had used the unfinished version.
by TheNewbie
Wed May 28, 2014 1:55 pm
Forum: Mod Development
Topic: [MOD][WIP] FTL : Experimental Warfare
Replies: 64
Views: 46791

Re: [MOD][WIP] FTL : Experimental Warfare

Superluminal 2 Beta is OUT! Flank speed ahead!
by TheNewbie
Fri Apr 25, 2014 8:58 pm
Forum: Mod Development
Topic: [MOD][WIP] FTL : Experimental Warfare
Replies: 64
Views: 46791

Re: [MOD][WIP] FTL : Experimental Warfare

Most ships are now being tested with vanilla weapons,but right now,I'm waiting for the Superluminal ship creator to update to AE.There are 7 FTL:EW ships that are complete as ships, but lack custom weapons and need to be updated to the AE standars. My only problem is that I have to think what to do ...
by TheNewbie
Mon Dec 16, 2013 4:06 am
Forum: Mod Development
Topic: Black box weapons!
Replies: 5
Views: 2029

Re: Black box weapons!

You won't believe how much I appreciate your help guys! :D
If I manage to fix the problem, FTL Experimental Warfare will be up in less than a month.
by TheNewbie
Sun Dec 15, 2013 12:27 pm
Forum: Mod Development
Topic: Black box weapons!
Replies: 5
Views: 2029

Black box weapons!

I'm making a weapon, but I have three issues" 1.Weapon appears as a black box. 2.Projectile nonexistant. 3.Shooting sound doesn't work. Links to dropbox: 1.Working with Basic Laser image and black box projectile ala no sound: https://www.dropbox.com/s/3o1wu9skvhm8zmi/ion_super_shot.ftl 2.Not wo...
by TheNewbie
Tue Nov 12, 2013 1:41 pm
Forum: Mod Development
Topic: AE R&D - What is new? What can we do now?
Replies: 200
Views: 57568

Re: FTL Advanced Edition - What do we know so far?

So much hype! :D :D :D
by TheNewbie
Sun Nov 10, 2013 12:40 pm
Forum: Mod Development
Topic: [MOD][WIP] FTL : Experimental Warfare
Replies: 64
Views: 46791

Re: [MOD][WIP] FTL : Experimental Warfare

Let's start some modding! Woo! :D
by TheNewbie
Wed Oct 16, 2013 4:41 am
Forum: Mod Development
Topic: A good idea for a mod.
Replies: 5
Views: 1719

Re: A good idea for a mod.

But who doesn't like to make difficult games even harder? :)
by TheNewbie
Wed Oct 16, 2013 4:39 am
Forum: Mod Development
Topic: [MOD][WIP] FTL : Experimental Warfare
Replies: 64
Views: 46791

Re: [MOD][WIP] FTL : Experimental Warfare

But heavy payload means reduced mobility, too and been able to react fast is essential for an airplane. Anyway, enough of this, I'm about to complete a ship right now, I'll upload it after I'm done with my work. :)