Search found 2297 matches

by Sleeper Service
Tue Dec 18, 2018 1:46 pm
Forum: Mod Development
Topic: Djinn's Spriting Warehouse
Replies: 27
Views: 11197

Re: Djinn's Spriting Warehouse

Yeah you are absolutely killing it Djinn. I'd love to see more of your work if you have it online somewhere.
by Sleeper Service
Tue Nov 20, 2018 10:18 am
Forum: Indie Games
Topic: Hyperspace Dogfights [Alpha on Itch]
Replies: 32
Views: 25082

Re: Hyperspace Dogfights [Alpha on Itch]

Has been judged too niche in order to be on GoG, unfortunately.

The game got a major content update a while ago though, featuring new items and controller support.

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by Sleeper Service
Wed May 23, 2018 9:15 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6629
Views: 3342763

Re: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Haha, I won't. Actually I absent mindedly click on the forum bookmark pretty much every day at some point. :D
by Sleeper Service
Tue May 15, 2018 1:49 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6629
Views: 3342763

Re: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Hi CE fans, if you want a change from all the tactical space drama here then I made a just the game for you. Hyperspace Dogfights, featuring juicy jet combat roguelike action. And it just launched on steam. Maybe one or two of you get something out of it. :) Peace. <3 <3 <3 https://i.imgur.com/mw5If...
by Sleeper Service
Thu May 03, 2018 1:35 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6629
Views: 3342763

Re: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Ha thanks, glad you get something out of it. I didn't develop new content since a few years, but I might still push another bug fix patch at some point. I'm just really busy with finishing my standalone game right now. ;)
by Sleeper Service
Sat Mar 24, 2018 1:45 pm
Forum: Indie Games
Topic: Hyperspace Dogfights [Alpha on Itch]
Replies: 32
Views: 25082

Re: Hyperspace Dogfights [Alpha on Itch]

Game is approaching the 1.0 release. In the past months I new wave objectives, many items as well as multiple player jets to choose from.
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by Sleeper Service
Fri Mar 02, 2018 11:13 am
Forum: Mod Development
Topic: Modding ITB: R&D And Current Findings
Replies: 20
Views: 18473

Re: Modding ITB: R&D And Current Findings

Don't really got the spare time nowadays, sorry.
by Sleeper Service
Thu Mar 01, 2018 2:10 pm
Forum: Tips, Strategy & Guides
Topic: Rust buckets
Replies: 8
Views: 9949

Re: Rust buckets

Yeah there are a couple more items that create smoke and therefore synergize really well with the squad. There is a smoke airstrike (any class) you can use anywhere on the map and smoke pallets that smoke all tiles adjacent to a mech (science class). If you can get your hands on any of these then th...
by Sleeper Service
Wed Feb 28, 2018 4:06 pm
Forum: Discussion
Topic: Not enough squads?
Replies: 2
Views: 2324

Re: Not enough squads?

There already is a function to randomize squads/create custom squads from the the existing mechs, I felt like it has little playable content too at first, but being able to mix the mechs any way you like really adds a lot of possibilities. I did an all prime run yesterday, I've seen people making th...