Search found 2295 matches

by Sleeper Service
Wed May 23, 2018 9:15 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6605
Views: 2943546

Re: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Haha, I won't. Actually I absent mindedly click on the forum bookmark pretty much every day at some point. :D
by Sleeper Service
Tue May 15, 2018 1:49 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6605
Views: 2943546

Re: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Hi CE fans, if you want a change from all the tactical space drama here then I made a just the game for you. Hyperspace Dogfights, featuring juicy jet combat roguelike action. And it just launched on steam. Maybe one or two of you get something out of it. :) Peace. <3 <3 <3 https://i.imgur.com/mw5If...
by Sleeper Service
Thu May 03, 2018 1:35 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6605
Views: 2943546

Re: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Ha thanks, glad you get something out of it. I didn't develop new content since a few years, but I might still push another bug fix patch at some point. I'm just really busy with finishing my standalone game right now. ;)
by Sleeper Service
Sat Mar 24, 2018 1:45 pm
Forum: Indie Games
Topic: Hyperspace Dogfights [Alpha on Itch]
Replies: 30
Views: 14980

Re: Hyperspace Dogfights [Alpha on Itch]

Game is approaching the 1.0 release. In the past months I new wave objectives, many items as well as multiple player jets to choose from.
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by Sleeper Service
Fri Mar 02, 2018 11:13 am
Forum: Mod Development
Topic: Modding ITB: R&D And Current Findings
Replies: 20
Views: 10333

Re: Modding ITB: R&D And Current Findings

Don't really got the spare time nowadays, sorry.
by Sleeper Service
Thu Mar 01, 2018 2:10 pm
Forum: Tips, Strategy & Guides
Topic: Rust buckets
Replies: 8
Views: 5959

Re: Rust buckets

Yeah there are a couple more items that create smoke and therefore synergize really well with the squad. There is a smoke airstrike (any class) you can use anywhere on the map and smoke pallets that smoke all tiles adjacent to a mech (science class). If you can get your hands on any of these then th...
by Sleeper Service
Wed Feb 28, 2018 4:06 pm
Forum: Discussion
Topic: Not enough squads?
Replies: 2
Views: 1307

Re: Not enough squads?

There already is a function to randomize squads/create custom squads from the the existing mechs, I felt like it has little playable content too at first, but being able to mix the mechs any way you like really adds a lot of possibilities. I did an all prime run yesterday, I've seen people making th...
by Sleeper Service
Wed Feb 28, 2018 10:53 am
Forum: Discussion
Topic: Bubble shield on capsules
Replies: 2
Views: 1075

Re: Bubble shield on capsules

Yeah shields only work on units and pods are considered a tile property rather. They can't be shielded/moved. On the bright side the Vek will never target or move to the pot by themselves, so the only actions that can destroy the pod are your own, as well as environmental dangers.
by Sleeper Service
Tue Feb 27, 2018 12:14 pm
Forum: Mod Development
Topic: Modding ITB: R&D And Current Findings
Replies: 20
Views: 10333

Modding ITB: R&D And Current Findings

This is a place to post any new findings you deem notworthy regarding modding ITB, so that other modders and the community as a whole can make use of them. Happy hunting! Hi all, just starting the usual modding R&D thread, basically works the same as the one we had going for FTL in the early da...