Search found 7 matches
- Thu May 19, 2016 4:54 am
- Forum: Working Mods
- Topic: [MOD] Ship Customizer
- Replies: 73
- Views: 217060
Re: [MOD] Ship Customizer
Thanks sul! I've been a Rantrel junkie for about a year now and I still love that mod, but I've enjoyed dabbling around with Ship Customizer thus far. It's incredible how high of a score you can obtain with the option to select LR-Scanners and a teleporter(or bio-beam) from the very start of the gam...
- Thu Feb 19, 2015 4:56 pm
- Forum: Working Mods
- Topic: [Ship Randomizer] The Randtrel v1.3.0
- Replies: 298
- Views: 457029
Re: [Ship Randomizer] The Randtrel v1.3.0
Is there a way to load by seed? There was a mention of seeding in page 2/3(I actually copied my seed #s because of this idea). My first trip in the Randtrel mod was really awesome and I wish to play a certain ship again. I should've just copied the mod file(always now), but hindsight is 20/20. I do,...
- Sun Jan 25, 2015 3:14 am
- Forum: Working Mods
- Topic: [Ship Randomizer] The Randtrel v1.3.0
- Replies: 298
- Views: 457029
Re: [Ship Randomizer] The Randtrel v1.3.0
I just wanted to stop by and say thank you rannl. I recently maxed out my vanilla AE and was ready to hang the cleats for an extended time till I found this mod. I was so completely sick of the standard ships that I had no drive to even play any of my favorites. I'm currently in run 7 of my first se...
- Tue Dec 16, 2014 6:56 am
- Forum: Discussion
- Topic: Making the switch to hard mode
- Replies: 27
- Views: 36879
Re: Making the switch to hard mode
Oh, I'd say it's worse being one scrap short of something you really need (say, another weapon, when you need extra firepower to deal with better defended enemies), when you have nothing to sell. And you can't go back to the store, because you're only one jump ahead of the rebels. That happens all ...
- Mon Dec 15, 2014 11:12 pm
- Forum: Discussion
- Topic: Making the switch to hard mode
- Replies: 27
- Views: 36879
Re: Making the switch to hard mode
The main thing for me that got me going on hard mode, after being very good at normal mode for a long time (pre-AE) was to learn the importance (oddly) of not upgrading engines and shields too early. Also, not wasting scrap on most anything, especially early (Say, the first 4 sectors). And finally,...
- Wed Mar 20, 2013 3:39 pm
- Forum: Tips, Strategy & Guides
- Topic: Post your Highscore
- Replies: 191
- Views: 301784
Re: Post your Highscore
I wasted all the rebel elites in each sector. How can you defeat 234 ships when you have only visited 116 beacons? There's usually less ships than for beacons because of events or the occasional empty dot. From what you say (and some quick math) I get that you did a backtrack in each sector and vis...
- Tue Mar 19, 2013 12:52 am
- Forum: Tips, Strategy & Guides
- Topic: Post your Highscore
- Replies: 191
- Views: 301784
Re: Post your Highscore
http://i.imgur.com/zDfcXLo.jpg http://i.imgur.com/WHlMENG.jpg I wasted all the rebel elites in each sector. I went through 4 nebula sectors but unfortunately the rebels were prepared for everyone of them. I had 2x scrap recovery arm and the weapon pre-igniter with 2x defense and 2x anti-ship drones...