Search found 43 matches

by ThePieman
Wed Jun 05, 2013 1:40 am
Forum: Mod Development
Topic: Calling all modders
Replies: 109
Views: 37261

Re: Calling all modders

So, are people still working on this? I haven't checked up in a while, and it seemed kinda 'dead'.
by ThePieman
Thu May 30, 2013 9:52 pm
Forum: Working Mods
Topic: Balanced Arsenal Mod 1.2/1.12b
Replies: 60
Views: 75944

Re: Balanced Arsenal Mod 1.12/1.12b

New FTL version, they've made Breach beams work. Just to let you know.
by ThePieman
Wed May 15, 2013 12:46 am
Forum: Mod Development
Topic: Calling all modders
Replies: 109
Views: 37261

Re: Calling all modders

U-Boat style would be pretty cool, actually. Anyone have ideas for music?
by ThePieman
Tue Apr 30, 2013 2:17 pm
Forum: Mod Development
Topic: Calling all modders
Replies: 109
Views: 37261

Re: Calling all modders

Alvarin wrote:ThePieman - I think DryEagle wants no crystals, because their lockdown ability just doesn't fit into the mod

Y'know, China was quite the empire back in these days. Crystals could be like Chinese guys, lockdown could be like smoke that traps them in the room. Crystal ships could be Chinese Junks.
by ThePieman
Mon Apr 29, 2013 2:03 pm
Forum: Mod Development
Topic: Calling all modders
Replies: 109
Views: 37261

Re: Calling all modders

Alvarin, what I meant earlier was if you could post what each race would look like, just so we'd know. Also, do you have an idea for Crystal guys yet?
by ThePieman
Wed Apr 24, 2013 2:18 pm
Forum: Mod Development
Topic: Calling all modders
Replies: 109
Views: 37261

Re: Calling all modders

Alvarin, could you post a list of all the races/images? That'd be helpful.
by ThePieman
Tue Apr 23, 2013 1:27 am
Forum: Mod Development
Topic: Calling all modders
Replies: 109
Views: 37261

Re: Calling all modders

Just curious, what would boarding/repair/Anti-Personnel drones be? What I'm thinking is this: Boarding: Armored Diver--Wearing a special suit that propels him quickly through water, the diver is able to break through the enemy hull and wreak havoc. Awesome. Repair: Ship Engineer--A trained engineer ...
by ThePieman
Mon Apr 22, 2013 1:37 am
Forum: Mod Development
Topic: Calling all modders
Replies: 109
Views: 37261

Re: Calling all modders

brothershogo wrote:
Yea I don't see how solar lenses would use missiles... But gliders make sense. It would be weird seeing gunboats "fly"/clip over the hull of the ship...

I think it's to make things fair. Since there are no shields,beams are a 100% guaranteed hit.
by ThePieman
Wed Apr 17, 2013 2:18 pm
Forum: Mod Development
Topic: Calling all modders
Replies: 109
Views: 37261

Re: Calling all modders

Maybe teleporters could be like a zipline thing, to sorta shoot the crew over to the other ship? I suppose a hatch would work as well, and it'd probably look better...
EDIT: What is a giant hand pick...?
by ThePieman
Wed Apr 17, 2013 12:48 am
Forum: Working Mods
Topic: [SHIP]Hayabusa Class Battlecruiser (NEW TYPE 2!!!)
Replies: 42
Views: 49701

Re: [SHIP]Hayabusa Class Battlecruiser

Another great mod! These ships are looking amazing! :P