Search found 5 matches

by San_Gue
Sat Feb 02, 2013 3:45 pm
Forum: Mod Development
Topic: [Help] Starting Loadout Customization
Replies: 10
Views: 7047

Re: [Help] Starting Loadout Customization

UltraMantis wrote:Why dont you start from scratch? You know what kind of mod you want to create and doing it from scratch is the only way to confirm there hasn't been any errors.


That
by San_Gue
Sat Feb 02, 2013 3:40 pm
Forum: Mod Development
Topic: [MOD][WIP][HELP] Butlerian Jihad Mod [Dune Universe Based]
Replies: 1
Views: 2567

[MOD][WIP][HELP] Butlerian Jihad Mod [Dune Universe Based]

Hi Everybody. The project, as the subject sais, is to create a mod based on the Butlerian Jihad, a crusade made by Humanity against Thinking Machines, that took part, according to Dune Novel, a little more then 10.000 years before the events of the novel, and lasted almost 100 years and that finally...
by San_Gue
Fri Feb 01, 2013 4:18 am
Forum: Mod Development
Topic: [Tool] FTL Ship Editor: Superluminal [NOT UPDATED TO AE]
Replies: 775
Views: 483342

Re: [Tool] Yet Another FTL Ship Editor: Superluminal

3. Well, I've heard about that and that the ghost crew is only present on automated ships, but there's no "ghost race" declaration in the blueprints.xml file. Also, the auto ships only have the <crewCount amount = "0" max="0" class="human"/> tag in their blue...
by San_Gue
Fri Feb 01, 2013 1:03 am
Forum: Mod Development
Topic: [MOD][WIP] Foundation of the Federation
Replies: 105
Views: 137872

Re: [MOD][WIP] Foundation of the Federation

Quite a great idea for a mod!

Waiting for it; good work!
by San_Gue
Thu Jan 31, 2013 7:01 pm
Forum: Mod Development
Topic: [Tool] FTL Ship Editor: Superluminal [NOT UPDATED TO AE]
Replies: 775
Views: 483342

Re: [Tool] Yet Another FTL Ship Editor: Superluminal

First of all, Congratulations, this is surely the most well made Ship Editor/creator seen so far.... said that... those followings notes: ----------------------------------- Bugs (?): 1) Experiencing some kind of a weird problem here... All Gumps appear to be overscaled for their windows size.... f....