Search found 3 matches

by Lemony Lime
Sun Jan 27, 2013 8:07 pm
Forum: Mod Development
Topic: Mod to make complete system destruction possible?
Replies: 1
Views: 1718

Mod to make complete system destruction possible?

This just an idea for other modders, as I sadly don't have the time to work on projects like these anymore. (Heck, I'm supposed to be doing homework right now. lol) It may be difficult or impossible to mod the game in this way, I'm not sure, but I think it'd be a nice feature. Anyway, my idea was to...
by Lemony Lime
Sun Jan 27, 2013 4:35 am
Forum: Mod Development
Topic: Possible to mod a race to be immune to suffocation?
Replies: 3
Views: 3074

Possible to mod a race to be immune to suffocation?

How might I go about making it so Engis don't need to breathe? I want to do a playthrough with a custom ship, that relies entirely on drones, and starts you off with a single engi, in a much smaller than normal ship, without any O2 system at all.
by Lemony Lime
Sun Jan 27, 2013 4:10 am
Forum: Mod Development
Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
Replies: 459
Views: 383261

Re: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open sou

I can't load ships that I save. Afaik, I'm doing it right, but it gives me this error, and then nothing happens: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Ob...