Search found 9 matches

by Acid_Trees
Sat Sep 08, 2012 7:35 pm
Forum: Discussion
Topic: Thoughts On Hard Mode
Replies: 17
Views: 11674

Re: Thoughts On Hard Mode

I don't like the idea of adding new mechanics to a theoretical hard mode. It should be similar to the jump from easy to normal mode. I think messing with the AI would be the primary way to increase the difficulty, things like: I think this was omitted deliberately because the alternative would be un...
by Acid_Trees
Sat Sep 08, 2012 7:27 pm
Forum: Discussion
Topic: Repair Drones - Generally Snubbed?
Replies: 13
Views: 8994

Re: Repair Drones - Generally Snubbed?

They can save your bacon in some circumstances such as when your O2 and doors systems are both destroyed and the airlocks are open. That said, they're strictly worse than Engies, simply because they're too slow, even with the drone reactor booster augment, and they become a waste of space when you'v...
by Acid_Trees
Wed Sep 05, 2012 10:59 pm
Forum: Discussion
Topic: Hints to beat the boss
Replies: 8
Views: 7175

Re: Hints to beat the boss

There's many ways to beat the boss, actually, as long as you know what to expect. I've found that if the boss's drones and weapons are offline, my shields can just barely withstand the drone swarms when they come. A Breach II bomb can keep the drone control locked down while your other weapons deliv...
by Acid_Trees
Wed Sep 05, 2012 4:31 am
Forum: Discussion
Topic: Not sure if this has been discussed before...
Replies: 12
Views: 7104

Re: Not sure if this has been discussed before...

You can cloak too, cloaking is more reliable than a defense drone.
by Acid_Trees
Wed Sep 05, 2012 1:05 am
Forum: Discussion
Topic: The difficulty curve needs work
Replies: 37
Views: 19337

Re: The difficulty curve needs work

Because as it stands it isn't so much a "curve" as a "wall". On easy it is fairly easy right up to the last sector... at which point it is impossible. The rebel ships destroy me with ease, never mind getting to the boss. Well that really isn't a good difficulty setup. If the las...
by Acid_Trees
Wed Sep 05, 2012 12:02 am
Forum: Discussion
Topic: The difficulty curve needs work
Replies: 37
Views: 19337

Re: The difficulty curve needs work

Because as it stands it isn't so much a "curve" as a "wall". On easy it is fairly easy right up to the last sector... at which point it is impossible. The rebel ships destroy me with ease, never mind getting to the boss. Well that really isn't a good difficulty setup. If the las...
by Acid_Trees
Tue Sep 04, 2012 11:59 pm
Forum: Discussion
Topic: Are there any plans to have more customisation at the start?
Replies: 4
Views: 3162

Re: Are there any plans to have more customisation at the st

That's kinda what the ship unlocks are though aren't they? You'll have 18 different choices for a starting ship outfit eventually.
by Acid_Trees
Tue Sep 04, 2012 11:55 pm
Forum: Discussion
Topic: Not sure if this has been discussed before...
Replies: 12
Views: 7104

Re: Not sure if this has been discussed before...

It just seems very odd to me to create a drone to fly out from the ship and then to protect it from incoming missile or beam weapon fire when a turret based beam weapon system on the ship could do exactly the same job, and it would have meant much less coding which I suspect the drones have done (y...
by Acid_Trees
Sat Jul 21, 2012 5:42 am
Forum: Discussion
Topic: Beta Poll Part B: For the expert FTL players
Replies: 36
Views: 20506

Re: Beta Poll Part B: For the expert FTL players

I have like a 50% win rate on normal now. I think part of it is knowing what to expect, I lost my first few games learning things like not being able to beam back crew when the enemy is cloaked. Part of it, though, is having a solid strategy for your ship. For the Kestrel, priority #1 is getting a c...