[SHIP] Obsidian Cruiser v1.3

Distribute and discuss mods that are functional. Moderator - Grognak
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CAKE
Posts: 82
Joined: Tue Nov 11, 2014 12:20 pm

Re: [SHIP] Obsidian Cruiser v1.3

Postby CAKE » Tue Sep 01, 2015 5:41 am

BrenTenkage wrote:Yeah I'd like to replay this, it was one of the ships that got me big on Youtube ^_^
el Rago wrote:me too. this was one of my favorites as well.


Sorry for the necro but here is an AE update.

Download.

I added a Clonebay, Mind Control, Hacking and the Backup Battery.

I also fixed the directions for some of the systems and added manning points for the sensors and doors.
If you want to ask/tell me something and get a timely response, read this paste: https://pastebin.com/LXcq186T

Mod hub for some of my old mods (which will not be supported anymore) here

A Guide On How To Combine 2 Ships Into 1 File
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Kieve
Posts: 952
Joined: Tue Sep 18, 2012 2:21 pm

Re: [SHIP] Obsidian Cruiser v1.3

Postby Kieve » Thu Sep 03, 2015 4:30 am

CAKE wrote:
BrenTenkage wrote:Yeah I'd like to replay this, it was one of the ships that got me big on Youtube ^_^
el Rago wrote:me too. this was one of my favorites as well.


Sorry for the necro but here is an AE update.

Download.

I added a Clonebay, Mind Control, Hacking and the Backup Battery.

I also fixed the directions for some of the systems and added manning points for the sensors and doors.


Yo CAKE. I'm still very much active on these boards (who do you think keeps cleaning out all the spam bots?)
Nice of you to update my ship for me, but a message asking permission, or at least saying "Hey, I'd like to do this," would've been very much appreciated.
Not all of us old-timers have kicked the bucket yet.
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R4V3-0N
Posts: 1291
Joined: Sun Oct 06, 2013 11:44 am

Re: [SHIP] Obsidian Cruiser v1.3

Postby R4V3-0N » Thu Sep 03, 2015 6:46 am

nope, but you have tricked us time to time thinking you died ^^;

Granted I normally try to contact a person for resources/ an update permission before I go in and try it assuming the person died.
R4V3-0N, a dreamer.
el Rago
Posts: 65
Joined: Sun Jun 29, 2014 12:22 pm

Re: [SHIP] Obsidian Cruiser v1.3

Postby el Rago » Thu Sep 03, 2015 6:42 pm

glad to see you alive.

any word on an official update to AE?
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Kieve
Posts: 952
Joined: Tue Sep 18, 2012 2:21 pm

Re: [SHIP] Obsidian Cruiser v1.3

Postby Kieve » Fri Sep 04, 2015 3:39 am

el Rago wrote:glad to see you alive.

any word on an official update to AE?

Two words actually:
"Long. Overdue."

*sigh* I'll see if I can devote some time this weekend into whipping this hilariously old beast into shape, properly.
el Rago
Posts: 65
Joined: Sun Jun 29, 2014 12:22 pm

Re: [SHIP] Obsidian Cruiser v1.3

Postby el Rago » Sat Sep 05, 2015 11:15 pm

Old as it may be, it is still my fave
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BrenTenkage
Posts: 1156
Joined: Tue Nov 06, 2012 4:48 pm

Re: [SHIP] Obsidian Cruiser v1.3

Postby BrenTenkage » Fri Sep 11, 2015 8:44 pm

*pokes head in* yoh, let me know when ya do whip it in shape, I'm thinking of doing another LP with it , going back to FTL after a long ass time LOL
I make a lot of lets plays of FTL, I also use mods I find on this site http://www.youtube.com/playlist?list=PL ... 06hca_PXuX
I am also a modder as well, here is my mod hub viewtopic.php?f=11&t=32269
dorian09fr
Posts: 1
Joined: Sun Apr 22, 2018 9:28 pm

Re: [SHIP] Obsidian Cruiser v1.3

Postby dorian09fr » Sun Apr 22, 2018 9:36 pm

i have a problem with the obsidian vessel mod
When i want to play the vessel is invisible and there's a caution icon instead in the corner of were the sprite should be
what should i do pls!!
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stylesrj
Posts: 3644
Joined: Tue Jul 08, 2014 7:54 am

Re: [SHIP] Obsidian Cruiser v1.3

Postby stylesrj » Sun Apr 22, 2018 10:23 pm

Download the Advanced Edition update?

CAKE wrote:
BrenTenkage wrote:Yeah I'd like to replay this, it was one of the ships that got me big on Youtube ^_^
el Rago wrote:me too. this was one of my favorites as well.


Sorry for the necro but here is an AE update.

Download.

I added a Clonebay, Mind Control, Hacking and the Backup Battery.

I also fixed the directions for some of the systems and added manning points for the sensors and doors.


At least until Kieve updates it... any second now. Any second.
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AstroNuno
Posts: 14
Joined: Sun Jul 07, 2019 11:04 pm

Re: [SHIP] Obsidian Cruiser v1.3

Postby AstroNuno » Sun Aug 04, 2019 11:15 pm

INVISIBLE SHIP !!!!

The ship is invisible :( Can only see the weapons :o
Downloaded v1.3 and AE update. Neither worked :(
Using SMM v1.9.1 and FTL v1.6.9. Tried to load with and without SMM mods, alphabetical and not.

I want to play this ship :!: :!: :!:
Last edited by AstroNuno on Sun Aug 04, 2019 11:38 pm, edited 1 time in total.