Download latest version:
https://www.mediafire.com/file/lqa9eo6q2tb3pru/Stations_Job_1.21.ftl/file
Older versions:
https://www.mediafire.com/folder/a6amjzd74i9pg/Stations_Job_old
Downloadable addons:
Thruster Terminals Tweak: Allows all engines to be manned again in the Stations Job mod
Artillery Enabler: Makes the artillery system appear in stores (only useful for Rebel stations)
Screenshots:
http://imgur.com/a/YaqrY
Gameplay videos:
with v1.0:
- https://youtu.be/XoQqC-HCCFY
older:
- https://youtu.be/GcIPQOqKu8M
- https://youtu.be/JuR20McqLDs
- https://youtu.be/anweSMxwABQ
You're a station manager in the Federation base sector.
You will find many ways to earn scrap and offer your services to passing ships by focusing on different aspects! (special items):
-- Trade Focus - More trading, negotiate lower prices with trade goods, state exactly what you want when trading
-- Piracy Focus - Less trade offers, but you can earn scrap by other means
-- Lounge - Set up a lounge in your station for weary travelers, gamble with them
-- Research Lab - Forward scientists to your lab or pay the lab to create equipment for you
-- Starship - Stays with you for a limited time and might help you
-- Extractors/Mining Drone - Focus on mining ore and trading it
-- Electronic Components - Use in combination with other items to build things
28 Stations:
* Decreased max. engine power to 3 bars
* Increased max. weapons power to 9 bars
* Increased max. drone control power to 9 bars
* Increased max. shield power to 10 bars
* Engines (called thrusters) and piloting (called command) are for keeping the station in position or shifting trajectory.
Contributors:
-- Sleeper Service, who lets me use the CE stations
-- R4V3-0N, creator of Rebel type B, C and Crystal type A stations
-- Anduqwer, creator of Mantis, Rock and Zoltan type C stations
-- Contributors of many good ideas: Superbeanz111, Russian Rockman, AnAngryMantis and the abovementioned
Code: Select all
Changelog
1.21
- Renamed extractor types to Prototype, Basic and Advanced
- Buffed Drone Reactor Booster
- Added events
- Improved events structure and probabilities
- Fixed small bug in ghost event
- Fixed possible bugs in nebula and with waiting when beacon is off
1.2
- Added Slug station type C - the final station
- Changed Rebel station C weapons, added an empty room
- Changed Zoltan station C weapons
- Swapped Engi station A and B and AI station A drones
- Engi station C's Ion Artillery no longer pierces shields
- Engi station C now has 2 weapon slots and 4 drone slots
- Engi station B now has 3 weapon slots and 3 drone slots
- Removed Zoltan Shield Bypass from Lanius station A
- Updated Chain Beam, created custom weaponart for it
- Improved miniship glows
- Enemy crew size now scales in difficulty over time
- Lowered store missiles and drone parts prices
- Added more functionality for the Piracy Focus
- Added subevents and another rebel fleet event
- Buffed final boss
- Artillery is now buyable for Rebel stations if you have a suitable mod
- Created Artillery Enabler Addon
- Created the Thruster Terminals Tweak add-on
- Updated tutorial and added more tips in the hangar and game-start
- Mod will be more compatible with Stargate Mod 1.0+
- Minor improvements and fixes
1.1
- Updated mod for FTL 1.6
- New item trading mechanics regarding FTL update
- Minor improvements and fixes
1.0
- Added Rock station type C
- Added Mantis station type C
- Added Zoltan station type C
- More interior decorations (mostly sofas)
- Added outer glow to the Crystal stations
- Added glow to the station selection screen
- Support for CE's mining equipment
- Added Trade Focus and Piracy Focus
- Added Starship (one time use augment)
- Added Mining Beam Drone
- Updated and added events
- Fixed bug where max. item requirement was smaller than min.
- Station specific achievements now have the respective outpost icon and text
- Achievements that can't be achieved in SJ are marked with an X
- Overall balancing
- Minor improvements and fixes
0.i
- Added Slug station type B
- Added a second "weapon" to Rebel station C
- Added Safety-First-Handbook
- Added a handbook and Electronic components to Asteroid station
- Unique events should now occur later in the game
- Added events
- More station inspector stuff
- Improved compatibility with CE and other mods in general
- Minor improvements and fixes
0.h
- Replaced Pirate station type A with Rebel type B
- Added Rebel station type C
- Added Lanius station type B
- Replaced Artemis with Small Bomb on Fed. station
- New look for the Robot (ghost) race
- Replaced story mode with time attack
- Rebel fleet arrival time can now be changed at start
- Combined "System Parts" and "Electronics" to "Electronic Components"
- Added 2 augments
- Added events
- More varied trading
- Minor improvements and fixes
0.g
- Created a basic in-game tutorial
- Reworked augments system
- Adjusted engine upgrade cost and made them unmannable on most stations
- Extended FTL charge time on certain enemy ships
- Finished Asteroid station
- Slightly improved balance
- Reduced file size
- Improved choices for empty beacons
- Added events
- Minor improvements and fixes
0.f
- Fuel icons in the UI are now hidden
- Increased max. number of shield layers to 5
- Increased max. thrusters (engines) power to 3
- Added infinite mode
- Added Asteroid station (not finished)
- Improved floor images
- Added events
- Minor improvements and fixes
0.e
- Revamped AI stations + added "robots" to type A
- Updated Engi stations + added type C
- Rotated all weaponry to face right
- Rotated some stations to face right
- Removed AE stuff from type A and B stations
- Small, possibly temporary changes in station list layout
- A few added weapons and drones
- Added events
- Minor additions and fixes
0.d
- Fixed anomolies with rewards and enemy strength (hopefully)
- Fixed AE items appearing when AE content is disabled
- Fixed bugs in events involving the crew when you use automated stations.
- Updated and added events
- Minor additions and fixes
0.c
- Optional replay mode after beating the game
- Improved Zoltan hull and gibs
- Added Mantis station type B
- Added more space backrounds
- Updated and added events
- Minor additions and fixes
0.b
- Made Lanius and Slug crew available in stores
- Updated and added events
- Corrected tooltips
- Corrected a few augments
- Adjusted scrap rewards
- Added civilian station
- Resized shield images
0.a - Initial release
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/. All assets of this mod, besides third party ones which are not created by the author, are free to use for other modders, as long as they use them for non-commercial purposes and are willing to share their work alike.