Alduin's Shipyard [SHIPS]

Discuss and distribute tools and methods for modding. Moderator - Grognak
Alduin The Husky
Posts: 9
Joined: Thu Feb 27, 2014 5:58 am

Alduin's Shipyard [SHIPS]

Postby Alduin The Husky » Thu Feb 27, 2014 1:51 pm

This ship is just my take on creating my first ever, custom ship for the FTL.
So far, I have made everything complete with only the cloak lacking.

This is still a work in progress because I wanted to know how to tweak the
image file for the cloaking, it always seem to expand and oversize. Can someone
tell me how to solve this issue?

Image
Image
Image
Last edited by Alduin The Husky on Mon Mar 03, 2014 1:28 pm, edited 1 time in total.
Draco556
Posts: 13
Joined: Sat Dec 21, 2013 3:32 pm

Re: [SHIP][WIP] Blue Meteor - Help Needed!

Postby Draco556 » Thu Feb 27, 2014 2:56 pm

You need to expand the cloaking image 10 pixels each direction.

Example: your ship's dimensions are 200x200p, so your cloaking image should be 220x220p. ;)
Alduin The Husky
Posts: 9
Joined: Thu Feb 27, 2014 5:58 am

Re: [SHIP][WIP] Blue Meteor - Help Needed!

Postby Alduin The Husky » Thu Feb 27, 2014 3:07 pm

But um- that's 20px if the original is 200x200 then suddenly, 220x220? :(
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kartoFlane
Posts: 1480
Joined: Mon Jan 14, 2013 10:20 pm

Re: [SHIP][WIP] Blue Meteor - Help Needed!

Postby kartoFlane » Thu Feb 27, 2014 3:11 pm

10 px in each direction. That is, 10 to the left, 10 to the top, 10 to the right, and 10 to the bottom edge of the image. Totalling to 20 px increase in both width and height.
Superluminal2 - a ship editor for FTL
Alduin The Husky
Posts: 9
Joined: Thu Feb 27, 2014 5:58 am

Re: [SHIP][WIP] Blue Meteor - Help Needed!

Postby Alduin The Husky » Thu Feb 27, 2014 11:28 pm

Oh! Now I get it, I will try to tweak the image now.
So how do I share the file just in case?
NonPlayableYoshi
Posts: 55
Joined: Mon Feb 10, 2014 10:00 pm

Re: [SHIP][WIP] Blue Meteor - Help Needed!

Postby NonPlayableYoshi » Thu Feb 27, 2014 11:31 pm

are we all overlooking the fact it is the most over powered custom ship ever seen. maybe even more then the playable flagship. now it is a CUSTOM ship so i don't care given the fact I don't have to use it when its done. but maybe tone it down
Captain Ace's Journey
This is the story of Ace the mantis.
agigabyte
Posts: 551
Joined: Fri May 31, 2013 1:59 am

Re: [SHIP][WIP] Blue Meteor - Help Needed!

Postby agigabyte » Thu Feb 27, 2014 11:57 pm

NonPlayableYoshi wrote:are we all overlooking the fact it is the most over powered custom ship ever seen. maybe even more then the playable flagship. now it is a CUSTOM ship so i don't care given the fact I don't have to use it when its done. but maybe tone it down



Look at the system levels above the guns.
NonPlayableYoshi
Posts: 55
Joined: Mon Feb 10, 2014 10:00 pm

Re: [SHIP][WIP] Blue Meteor - Help Needed!

Postby NonPlayableYoshi » Fri Feb 28, 2014 12:48 am

agigabyte wrote:

Look at the system levels above the guns.


Oh silly me i forgot to look at how this is even more Over powered
it has EVERY SYSTEM other then the artillery beam. you know cloaking and shields. the two systems that cost. what? 150 scrap each. oh and drones (with drones on the ship) and Over powered weapons with 1 power and thats all you need to start off over powered with that ship the boss guns need ONE energy from the ship. the shields starting with one bar is the ONLY bad part of this ship
Captain Ace's Journey
This is the story of Ace the mantis.
theDoomBox

Re: [SHIP][WIP] Blue Meteor - Help Needed!

Postby theDoomBox » Fri Feb 28, 2014 1:07 am

NonPlayableYoshi wrote:
agigabyte wrote:

Look at the system levels above the guns.


Oh silly me i forgot to look at how this is even more Over powered
it has EVERY SYSTEM other then the artillery beam. you know cloaking and shields. the two systems that cost. what? 150 scrap each. oh and drones (with drones on the ship) and Over powered weapons with 1 power and thats all you need to start off over powered with that ship the boss guns need ONE energy from the ship. the shields starting with one bar is the ONLY bad part of this ship


Calm down. If you feel that strongly about how its OP, at least say it in a polite, simple, way.
NonPlayableYoshi
Posts: 55
Joined: Mon Feb 10, 2014 10:00 pm

Re: [SHIP][WIP] Blue Meteor - Help Needed!

Postby NonPlayableYoshi » Fri Feb 28, 2014 1:44 am

NonPlayableYoshi wrote:are we all overlooking the fact it is the most over powered custom ship ever seen. maybe even more then the playable flagship. now it is a CUSTOM ship so i don't care given the fact I don't have to use it when its done. but maybe tone it down


theDoomBox wrote:
Calm down. If you feel that strongly about how its OP, at least say it in a polite, simple, way.


i did the first time. and if you took it the wrong way then i'm sorry they don't have tone of text. even now this can be taken as me being a jerk but i'm not try to when typing this.

NonPlayableYoshi wrote:Oh silly me i forgot to look at how this is even more Over powered
it has EVERY SYSTEM other then the artillery beam. you know cloaking and shields. the two systems that cost. what? 150 scrap each. oh and drones (with drones on the ship) and Over powered weapons with 1 power and thats all you need to start off over powered with that ship the boss guns need ONE energy from the ship. the shields starting with one bar is the ONLY bad part of this ship


however this was me getting a bit mad
Captain Ace's Journey
This is the story of Ace the mantis.

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