Sleeper Service wrote:But I love the new synergies it creates. You know that you could gain a little more. But succumbing to your greed might not be worth it in the end and can even get you into trouble. Sounds pretty sluggish to me.
I just *love* it too! When posting idea about Zoltan's surrenders, I thought about "what could make other factions more characterized", but haven't got any idea (beyond what was already implemented). As usual, you got the right idea - slugs breaking truces is so obvious and natural, that I could only faceplam about "why I haven't thought about it!"
spudcosmic wrote:Adding onto the discussion earlier about making the crystal sector easier to reach, I'd have to say that's a pretty good idea. I have yet to get the crystal cruiser, and I feel if I have any chance of unlocking it I'll have to uninstall CE, and I really don't want to have to do that. I think that when you collect the stasis pod, it should make a quest marker at a zoltan research facility, making it a little bit more likely that you find one. Also, the event in the asteroid field where you find the pod should be more common.
I agree that making it a little easier to reach would be good idea but I think that means you propose are wrong.
1. Finding crystal pod is quite easy, especially in rock ship. If you dedicate your run(s) to unlocking it (jump to correct sectors, search sectors for distress calls, instead of "gain and profit"), you're almost guaranteed to find it early. I don't think it need boost, would be only irritating to run into same even again and again.
2. Same for finding zoltan's research facility - it's not so hard to get into Engi's or Zoltan's sector, and scan for non-distress no-ships beacons. I don't think it need boost.
The thing that *really* makes this quest *much* harder in Ce, is the fact that you need to get into Rock Homeworlds as last step. Because CE added bunch of sector types (which is great thing in itself), it's ABNORMALLY hard to get rock homeworlds in your line of flight, even if you have crystal crew member. I remember running into Rock Homeworlds only *once* since CE added new sector types. And my last ~70 runs were *dedicated* to unlock crystal ship (thus the poorest and poorest victories-to-run ratio
).
Yes, with stats like that, all while playing CE:
http://s1.postimg.org/yeqjo6v5a/ftl.jpg...I still doesn't have crystal ship unlocked
Now, the thing that we need to remember is: Crystal ships quest *is meant* to be rarest of them all. so, thinking about how to counter side-effect of CE's new sectors that made it ridiculously hard, we must be vigilant to not make it easier and more common than some other ship-unlocking quests (slug's one comes to mind, it was quite hard to get).
Unfortunately, I have no idea, how to counter the fact, that there are much more sector types, and Rock's Homeworld become so many times harder to chain with Crystal quest
Any thoughts?
Cheers,
/Estel
//EditWhile I love new main menu, i *hate* how pixelated and blurry the planet in background (and, overall, whole background, although stars are little better) is, especially compared to menu's background from "Better Planet's and Background". New stations and Drones of Rebels are OK (although, Automated Drones are little too pixelated, when compared to Rebel's fleet ships on the same screen)
Sleeper Service, would it be possible to recreate this menu background with mesh-up from Better Planets and Backgrounds?