[MOD]Insane Difficulty

Distribute and discuss mods that are functional. Moderator - Grognak
aaaaaa50
Posts: 260
Joined: Thu Apr 11, 2013 9:08 pm

Re: [MOD]Insane Difficulty

Postby aaaaaa50 » Sat May 11, 2013 11:06 pm

HaViCisChaos wrote:I don't know if it is possible but one good way to make the boss harder would be to put doors to his weapons rooms.

Gotchya right here.
First ever AE-exclusive ship mod: The Extra Features!
Ye Olde and Outdated Pre-AE Ship Mod Recommendation List!
Disturbed0ne
Posts: 6
Joined: Fri Nov 23, 2012 2:32 pm

Re: [MOD]Insane Difficulty

Postby Disturbed0ne » Mon May 13, 2013 2:22 am

I really like this mod but for some reason it crashes every single time I try to play it.

The only mods I have installed are this one and your three ships and it crashes within a few battles every single time. :(
brothershogo
Posts: 80
Joined: Fri Mar 22, 2013 11:03 am

Re: [MOD]Insane Difficulty

Postby brothershogo » Tue May 14, 2013 6:00 am

Disturbed0ne wrote:I really like this mod but for some reason it crashes every single time I try to play it.

The only mods I have installed are this one and your three ships and it crashes within a few battles every single time. :(


Sorry to hear that. Don't know what the problem might be... This is the first bug report I've gotten.
ImageImageImage
Image
User avatar
kartoFlane
Posts: 1488
Joined: Mon Jan 14, 2013 10:20 pm

Re: [MOD]Insane Difficulty

Postby kartoFlane » Tue May 14, 2013 10:37 am

The general rule of thumb is, never install more than one ship-mod at a time.
So if you're playing the Hayabusa on Insane Difficulty, don't install the other two ships.
Superluminal2 - a ship editor for FTL
brothershogo
Posts: 80
Joined: Fri Mar 22, 2013 11:03 am

Re: [MOD]Insane Difficulty

Postby brothershogo » Tue May 14, 2013 7:25 pm

Thanks kartoFlane. yea thats probably the problem... My Tengu mod removes the drone control but my Hayabusa mod needs it.
ImageImageImage
Image
brothershogo
Posts: 80
Joined: Fri Mar 22, 2013 11:03 am

Re: [MOD]Insane Difficulty

Postby brothershogo » Fri May 24, 2013 9:44 pm

updated links to dropbox
ImageImageImage
Image
User avatar
NewAgeOfPower
Posts: 288
Joined: Wed Jan 02, 2013 1:52 am

Re: [MOD]Insane Difficulty

Postby NewAgeOfPower » Tue May 28, 2013 1:21 am

So, I read "Too hard to play with vanilla-grade ships" and immediately smiled.

I tried this with Kieve's Obsidian Cruiser, which in addition to being a bit stronger than Vanilla Fed Cruiser early game, is pure Eye Candy.

Sector 1- first fight is an Auto-Scout. I immediately smile and say "Wow, that wasn't so bad unlike the mod where you're fighting bos- DID IT JUST FIRE 8 LASERS! HOLY HELL A GATTLING LASER!"

I barely reached sector 3 before dying horribly in a fire.
Requiem. The first in the Ascension trilogy. Current version: 0.6 BETA.

Get your Ascension Faction siggys here!
Image
Image
Image
Image
User avatar
NewAgeOfPower
Posts: 288
Joined: Wed Jan 02, 2013 1:52 am

Re: [MOD]Insane Difficulty

Postby NewAgeOfPower » Tue May 28, 2013 3:32 am

Holy crap! I managed to buy a Gattling laser! EAT IT, BURST MK3

This is so good its stupid.

EDIT: Certainly insane. Finally beat it. Went down to red HP 4 times during the fight.

During the final battle(s) with the boss, the only weapons systems I bothered using: 2x Glaive Beam (Vanilla)

Advanced Ion drone is very very good. Cloak is necessary. I had a hidden ace up my sleeve from another mod.
Requiem. The first in the Ascension trilogy. Current version: 0.6 BETA.

Get your Ascension Faction siggys here!
Image
Image
Image
Image
Thunderr
Posts: 142
Joined: Sun May 19, 2013 9:09 pm

Re: [MOD]Insane Difficulty

Postby Thunderr » Fri May 31, 2013 10:52 pm

I'm gonna try it, but first I'll beef up one of my ships in superluminal... Wish me luck!

**Edit
Holy shit. That is insane. The drones just won't stop!
Here's the link to my forum post with the ship I made.
http://www.ftlgame.com/forum/viewtopic.php?f=11&t=15600
brothershogo
Posts: 80
Joined: Fri Mar 22, 2013 11:03 am

Re: [MOD]Insane Difficulty

Postby brothershogo » Sat Jun 01, 2013 5:08 am

Good luck man. *thumbs up*
ImageImageImage
Image