Pixel wrote:If you need to stop a ship from jumping, the most reliable way I've found is to shoot one missile/bomb in it's cockpit followed by boarding this room. As long you're either figthing in-, or there is a fire in the cockpit, it will not be repaired and the ship won't go anywhere.
I just lost 2 men doing this! Cockpit red, send in two people to fight and then the enemy ship took off. But the problem was that they had a systems repair drone, which doesnt fight, it simply kept repairing while being destroyed and I think it finished before it was destroyed. Not sure though, I made up this explanantion after I was confused for a while.