Reaper Mech
Long Rifle: Fire a powerful projectile at a target 2 or more tiles away, pushing yourself back. (4 damage.)
- 1 core: Shoot through buildings and friendly units.
- 2 cores: Increases uses per battle by 1.
Autoloader: Push a tile and refill weapon uses.
- 1 core: Apply A.C.I.D. to target.
- 1 core: May leap away from the target.
Archangel Mech
Orion Missiles: Launch missiles at 2 tiles, pushing tiles in front of and behind them. (1 damage.)
- 1 core: Targeting smoke deals 2 damage to adjacent tiles and removes the smoke.
- 2 cores: Applies smoke on targets.
Force Mech
Grav Pulse: Pushes adjacent units away from a nearby unoccupied tile. (Range is a 2 tile diamond; can target anything besides units.)
- 1 core: Extends range by 1 tile.
- 2 cores: Can target units, pulling adjacent units into them.
[url=https://github.com/tos-x/ITB-tosx_mods/releases/latestDownload modpack version of all my mods[/url]- requires mod loader 2.6.1 or later to function.
[url=https://github.com/kartoFlane/ITB-ModLoader/releases]Mod Loader[/url] - originally made by Cyberboy2000 and continued by kartoFlane.
Code: Select all
v0.16 (modpack v0.02 and later)
- Fixed Achievement secret rewards and made them forward compatible with hopeful future modloader updates.
- Going forward, I'll only upload mods in modpack form; if you don't want all my mods, it's easy to extract only the ones you want and delete the rest, or disable them.
v0.15
- Update for modloader 2.6.0 (achievement UI update) and modApiExt 1.14 (fixes Psion Tyrant viewing bug)
v0.14
- Added KnightMiner's palette library.
v0.13
- Fixed a secret reward text string that broke with 1.2 patch.
v0.12
- Fixed upgrade names for patch 1.2 compatibility.
v0.11
- Update to latest modApiExt to improve compatibility with other mods.
v0.10
- Fixed squad achievements so they can't trigger in the weapon preview.
v0.09
- Added squad achievements and a secret unlockable.
v0.08
- Weapons are now properly added to the shop when the shop mod option is enabled.
v0.07
- Nerfed the Force mech's Crush back to the non-insta-kill version, after two successful 4-island Hard runs of testing.
v0.06
Making the WIP official. Old version is still archived in the download link.
- Reaper's No Recoil upgrade replaced with Scope.
- Force Mech's Grav Pulse completely reworked to be much more useful. May still be refined (Crush upgrade could be too strong).
v0.05
Changed Archangel's Smoke upgrade back to 2 cores.
v0.04
Fixed the bug that was still in the shop code, hopefully for real.
v0.03
Fixed Orion Missiles' Airburst upgrade so it doesn't lose push when adding damage.
v0.02
Fixed a bug in the shop code, made Autoloader's Reposition optional, and made Orion Missiles' Smoke cost 3 cores.