Zenith - Charge Mech

Discuss problems and suggestions related to the Into the Breach here.
Treamayne
Posts: 27
Joined: Thu Feb 13, 2014 12:07 pm

Zenith - Charge Mech

Postby Treamayne » Tue Mar 20, 2018 8:38 pm

Ramming Engines third ability "+1 Damage" demo sprite shows that it will deal 1 damage to the mech and 3 damage to the target.However, it deals 2 damage to the mech and 4 to the target, due to the second ability. Not a big deal, but I thought I would point it out (killed myself not realizing it didn't roll back the damage to self).
V/R

Treamayne
SnakThree
Posts: 2
Joined: Wed Mar 21, 2018 4:44 am

Re: Zenith - Charge Mech

Postby SnakThree » Wed Mar 21, 2018 4:56 am

That's because you can unlock 2nd weapon level without powering up the first. It shows changes from default attack.
Treamayne
Posts: 27
Joined: Thu Feb 13, 2014 12:07 pm

Re: Zenith - Charge Mech

Postby Treamayne » Wed Mar 21, 2018 10:08 am

SnakThree wrote:That's because you can unlock 2nd weapon level without powering up the first.


Didn't realize that, thanks.

SnakThree wrote: It shows changes from default attack.


But other upgrades show the cumulative. For example, with Burst Beam on the Zenith's Laser Mech, if you have "Ally Immune," the animation for "+1 Damage" shows 4,3,0,1; but if you skip "Ally Immune" it shows 4,3,2,1.
V/R

Treamayne