Sleeper Service wrote:- Cut hangar animations (no longer functional with current FTL version)
I still am using an older version of CE with my latest patches and the animations are fine (or at least most of them).
I'm not exactly sure what is causing this, it's either the old hangar image or Linux affecting it. (AFAIK you're run the Linux version of 1.6, so the Hangar might be glitched there.)
You also missing a vital ">" in line 39198, SMM will warn you when you try to validate.
And for the next update after this, I suggest that you go through parts of the mod and clean up any obvious errors (Duplicate blueprints/events, uncapitalised words in Combat Aug text, inconsistencies, etc.), practically a spring clean for your mod (It's coming in like two months anyway). You may want to warn github spellcheckers to halt their progress so that you can update everything consistently once you finished cleaning.
To anyone interested in creating separate torrents for CE, I suggest that you wait until the patch has been fixed. (It shouldn't take that long to fix)