FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Distribute and discuss mods that are functional. Moderator - Grognak
igneduptoreportabug
Posts: 8
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Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b

Postby igneduptoreportabug » Sun Apr 02, 2017 12:12 am

Hey, There's a bug that I encountered while playing with this setup:
| Better Planets and Backgrounds
| CE Resource Pack
| FTL Captain's Edition
| CE BPaB Compatibility Patch
| CE Additional Music Addon
| CE Infinite Addon
| CE Additional Music Infinite Compatibility patch
| EL Texture Pack
| CE Endless Loot Addon for CE Infinite
I'm not good at explaining things, so...
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igneduptoreportabug
Posts: 8
Joined: Sun Apr 02, 2017 12:04 am

Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b

Postby igneduptoreportabug » Sun Apr 02, 2017 12:15 am

I have everything checked,
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But there's not better backgrounds, just the default pictures.
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blancfaye7
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Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b

Postby blancfaye7 » Sun Apr 02, 2017 5:38 am

igneduptoreportabug wrote:I have everything checked,
...
But there's not better backgrounds, just the default pictures.


I can confirm that it is working. There is a slight graphics bug in Mac when in a regular nebula.
Look at the background; it's squarish. It's working. In my Windows computer, the nebula is flawless.

EDIT:
2 new errors in OP.

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^ This is an image ^
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Current Written Work: Planet Gradius
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El17ROK
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Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b

Postby El17ROK » Sun Apr 02, 2017 9:12 am

Is there a patch/any way to disable the dynamic portraits? I feel like it alters the game's atmosphere. Thanks!
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mr_easy_money
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Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b

Postby mr_easy_money » Sun Apr 02, 2017 10:10 am

El17ROK wrote:Is there a patch/any way to disable the dynamic portraits? I feel like it alters the game's atmosphere. Thanks!

are you referring to the portraits CE adds, showing the faces of crewmembers? if so this is probably what you're looking for

FTL Captain's Edition wrote:Download CE Vanilla Portraits Patch V2 (Dropbox)
Optional. Reverts changes that CE makes to crew portraits. Courtesy of Russian Rockman. Has to be loaded after Captains Edition to work properly.
El17ROK
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Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b

Postby El17ROK » Sun Apr 02, 2017 1:07 pm

Sweet! Thanks!
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Sleeper Service
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Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b

Postby Sleeper Service » Mon Apr 03, 2017 1:22 pm

blancfaye7 wrote:
igneduptoreportabug wrote:2 new errors in OP.
Ok should be fixed now.
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blancfaye7
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Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b

Postby blancfaye7 » Tue Apr 04, 2017 3:24 am

Found something in CE Infinite.

When I got to the Exit Beacon, the normal menu pop-up appears. I chose to catapult myself near to the Federation base, so I paid 10 fuel for that.
But I decided I want to travel more, so I went to another area, until I got a quest. The quest was far away but I went to complete it anyway, when I was about to return to the exit beacon, it was also the exact time that the rebel fleet caught up. And then the "Rebel Fleet Caught Up Exit Beacon" pop up window appeared, asking me if I want to jump to deep space, OR PAY ANOTHER 10 FUEL TO CATAPULT MYSELF TO FED BASE.

I already paid 10 fuel, so I think it's better to not ask that again.
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Atruejedi
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Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b

Postby Atruejedi » Tue Apr 04, 2017 8:45 pm

Isn't "Explore the asteroid field" just a bit too brutal to the player? Not only will you take a number of automatic damage points via event, but then you'll be pelted so quickly with asteroids that, unless you have 3 shield bubbles, you'll take persistent damage until you finally jump away. It's rage-inducing. I'd be fine with one OR the other... but both is extreme.