Zoltan crew power down weapons
Posted: Sat Sep 15, 2012 5:40 pm
So I'm in sector 1 with the Kestrel, I've picked up a Zoltan crew member and I have a Hull Laser on my ship. My weapons, as laid out, cost 1 power, then 2, then 2 again, and I've got a level 4 weapon system. If my Zoltan crew member walks through the weapons room, his power is applied to that system; unfortunately, if I have both of my lasers powered up (i.e. if his 1 energy is applied to a level 4 system with two 2 power weapons), my hull laser powers off and my artemis missile starts charging.
It looks like if there's a higher priority power 1 system on your ship and a Zoltan walks through weapons, the game will turn off weapons so that he can be powering that system. Zoltans can partially power weapons that don't cost 1 power, so I think this can't be what the devs had in mind. I very nearly lost a fight because the weapon I was using was depowered when I sent the Zoltan from engineering to shields.
Sorry if I haven't explained that well enough, I'm still getting used to the game.
It looks like if there's a higher priority power 1 system on your ship and a Zoltan walks through weapons, the game will turn off weapons so that he can be powering that system. Zoltans can partially power weapons that don't cost 1 power, so I think this can't be what the devs had in mind. I very nearly lost a fight because the weapon I was using was depowered when I sent the Zoltan from engineering to shields.
Sorry if I haven't explained that well enough, I'm still getting used to the game.