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Re: FTL suffers for having a final boss

Posted: Mon Dec 24, 2012 12:15 am
by Kalir
Yeah, I know that killing the entire enemy crew save for one during the first phase, where there's relatively little nonsense to deal with, can make the second and third phases a cakewalk.

That doesn't make it any better designed. It just means the best strategy is a tedious loophole.

Re: FTL suffers for having a final boss

Posted: Mon Dec 24, 2012 6:09 pm
by Satonakaja
It also is not an option if your crew is full of engis and zoltans and not too good at boarding.

Re: FTL suffers for having a final boss

Posted: Mon Dec 24, 2012 8:23 pm
by UltraMantis
Gathering the means of disposiong of the boss is one of the goals of the game. Not allways possible tho. Twice i reached a stalemate. :(

Re: FTL suffers for having a final boss

Posted: Thu Oct 02, 2014 4:42 pm
by Ora_unit_SR388
nicklegend wrote:EDIT: Please don't quote spammers.


This thread is two years old.

/newrecord

Re: FTL suffers for having a final boss

Posted: Thu Oct 02, 2014 8:15 pm
by 5thHorseman
Ora_unit_SR388 wrote:
nicklegend wrote:EDIT: Please don't multi-quote spammers.


This thread is two years old.

/newrecord


You replied to a spambot.

/ :-)