You can download them here(requires the modloaderto work).
C.orrosive Mech(Prime)
Pull Beam: Pull all units in a line, damaging adjacent. If the Mech is affected by A.C.I.D., cleanse it and deal double damage
2 cores: Applying A.C.I.D. to the hit targets.
3 cores : Increases damage by 1.
I.nsect Mech (Brute)
A.C.I.D. Shrapnel : Launch a volatile mass of goo, applying A.C.I.D. on nearby units and pushing them aside. If the Mech is affected by A.C.I.D., cleanse it and deal double damage
- 2 cores: This attack will no longer damage Grid Buildings.
2 cores: Deals no damage to allies.
D.issolver Mech(Ranged)
Vat Launcher: Throw an A.C.I.D. vat at a chosen target. A.C.I.D. vat remains as an obstacle. If the Mech is affected by A.C.I.D., cleanse it and deal double damage
- 2 cores: Spill the A.C.I.D. behind the Mech.
2 cores: Spray additional A.C.I.D. on adjacent tiles.
# old version
1.0.0
#change_log
Code: Select all
version 1.0.3
+ C.orrosive Mech: move ( 3 -> 4 )
+ Pull Beam upgrade : +1 Damage ( 3 core)
- A.C.I.D. vat's HP : ( 2- > 1)