[Squad] Windriders v0.05

Distribute and discuss mods that are functional.
tosx
Posts: 161
Joined: Wed Mar 13, 2019 3:11 am

[Squad] Windriders v0.05

Postby tosx » Mon Jan 25, 2021 3:49 am

R.S.T.'s atmospheric technology allows these Mechs to control the wind and sky, rather than engage the Vek directly.

Image

Aero Mech
Aero Thrusters: Leap away several tiles, taking enemies on either side with you. (Range 1-3 tiles.)
- 2 cores: Allows leaping over 1 additional tiles.
- 3 cores: Allows leaping over 2 additional tiles.

Wind Mech
Microburst: Push all nearby units in a single direction. (3x3 square centered on Mech. With range upgrades, player can choose the area of effect while targeting.)
- 2 cores: Extends range by 1 tile.
- 3 cores: Extends range by 1 tile.

Hurricane Mech
Cyclone Launcher: Launch an adjacent unit up to several tiles away. (Range 2-3 tiles.)
- 1 core: Extends range by 1 tile.
- 2 cores: Extends range by 1 tile.

Download modpack version of all my mods - requires mod loader 2.6.1 or later to function.
Mod Loader - originally made by Cyberboy2000 and continued by kartoFlane.

Code: Select all

v0.05 (modpack v1.05 and later)
- Fixed broken achievements from the AE update.

v0.04
- AE update.

v0.03 (modpack v0.02 and later)
- Fixed Achievement secret rewards and made them forward compatible with hopeful future modloader updates.
- Going forward, I'll only upload mods in modpack form; if you don't want all my mods, it's easy to extract only the ones you want and delete the rest, or disable them.

v0.02
- Update for modloader 2.6.0 (achievement UI update) and modApiExt 1.14 (fixes Psion Tyrant viewing bug)

v0.01
Last edited by tosx on Sat Mar 11, 2023 9:42 pm, edited 4 times in total.
narD
Posts: 50
Joined: Thu Sep 27, 2018 3:19 am

Re: [Squad] Windriders v0.01

Postby narD » Tue Jan 26, 2021 10:12 am

https://www.youtube.com/watch?v=N43_zrG6bkI

30K Hard 4 Gameplay.
Default Weapons Only.
Leol22
Posts: 1
Joined: Sat Dec 12, 2020 1:56 pm

Re: [Squad] Windriders v0.01

Postby Leol22 » Tue Feb 23, 2021 3:04 pm

nice, always wanted to see a no damage squad
narD
Posts: 50
Joined: Thu Sep 27, 2018 3:19 am

Re: [Squad] Windriders v0.01

Postby narD » Wed Apr 28, 2021 3:28 am

https://youtu.be/BNly1lUZs-c

wind Mech(x3) - Default weapns only (hard4)
tosx
Posts: 161
Joined: Wed Mar 13, 2019 3:11 am

Re: [Squad] Windriders v0.01

Postby tosx » Wed Apr 28, 2021 3:53 pm

:)