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Re: 5thHorseman's Playthroughs of Each Ship

Posted: Mon Jul 29, 2013 8:21 pm
by The Captain
Re: Viper - Man, what a claustrophobic ship. Like a WWII submarine. But whoa, six Mantises. :shock: And good thing the boss has empty rooms.

Re: 5thHorseman's Playthroughs of Each Ship

Posted: Mon Jul 29, 2013 9:49 pm
by 5thHorseman
The Captain wrote:Re: Viper - Man, what a claustrophobic ship. Like a WWII submarine. But whoa, six Mantises. :shock: And good thing the boss has empty rooms.


Yeah. With fire, though, I could have just gotten fires going in all the rooms and killed that last guy. Then the ship would have autorepaired rooms and the fires would have destroyed them again. So all was not lost.

Having those missiles really helped, though, keep the episode under an hour :D

Re: 5thHorseman's Playthroughs of Each Ship

Posted: Thu Aug 01, 2013 1:48 am
by 5thHorseman
I watched my Nesasio run and was frankly embarrassed about it, so I recorded another! The first part is up here:

The Nesasio Redemption Run

Re: 5thHorseman's Playthroughs of Each Ship

Posted: Tue Aug 06, 2013 2:44 am
by The Captain
Re: Stealth A run, late-game boarding

D'OH! Hoist by your own petard. I've always wondered why you leave autofire on. But that last store was useful.

Re: 5thHorseman's Playthroughs of Each Ship

Posted: Tue Aug 06, 2013 4:14 am
by 5thHorseman
The Captain wrote:Re: Stealth A run, late-game boarding

D'OH! Hoist by your own petard. I've always wondered why you leave autofire on. But that last store was useful.


Yeah, though it gave me a good reason to use overlay text :D

I leave autofire on because a) I'm lazy and b) I ALMOST always turn turn the guns off when they should be off. I just find it much easier to leave it on and then all I have to do is change the targets when I need to, or hit the number of the gun(s) that I want to delay for the next volley.

It's a play style decision that I made early on and can't change now, no matter how many boarders I kill.

Re: 5thHorseman's Playthroughs of Each Ship

Posted: Wed Aug 07, 2013 1:16 pm
by 5thHorseman
Another day (week, whatever...), another ship! This time it's Tokepoke's Terran Battlecruiser

Watch it early and often here: Playlist: Terran Battlecruiser

Re: 5thHorseman's Playthroughs of Each Ship

Posted: Wed Aug 07, 2013 3:00 pm
by UltraMantis
Accept their offer?
Nooo.... how bout you die instead.


Nice video, though i want to switch your autofire so badly everytime i see it. :lol:

Re: 5thHorseman's Playthroughs of Each Ship

Posted: Wed Aug 07, 2013 4:07 pm
by LegatDamar
I think his name is: El-nub-nub ;)

Re: 5thHorseman's Playthroughs of Each Ship

Posted: Wed Aug 07, 2013 4:56 pm
by UltraMantis
LegatDamar wrote:I think his name is: El-nub-nub ;)

I read his explanation, it's just that it seems to hit a raw nerve ;) . But fair is fair, i use individual autofire too. And in the early part of the run, it didn't matter anyway.

Re: 5thHorseman's Playthroughs of Each Ship

Posted: Wed Aug 07, 2013 9:47 pm
by 5thHorseman
LegatDamar wrote:I think his name is: El-nub-nub ;)


He can kill with talons and wound with mandibles...
He can ruin your ship with his laser mark 2s...
He can cloak and reveal what he wants you to see...
I don't care how you spell it, he's always El-bin-ub to me!

:lol: