[TC][WIP] FTL:Incursion

Discuss and distribute tools and methods for modding. Moderator - Grognak
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NarnKar
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Re: [TC][WIP] FTL:Incursion

Postby NarnKar » Thu Mar 26, 2015 2:41 am

*Just the Archon? Yes. 28 ships.
Hubnester
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Re: [TC][WIP] FTL:Incursion

Postby Hubnester » Fri Apr 03, 2015 2:25 pm

Gah, I hate to be 'that guy', but...how's mod development?
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Kieve
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Re: [TC][WIP] FTL:Incursion

Postby Kieve » Fri Apr 03, 2015 8:04 pm

Hubnester wrote:Gah, I hate to be 'that guy', but...how's mod development?

Stalled. I haven't done anything with this in months now, sorry to say. I have ideas, but simply can't focus on them long enough to settle down and work on it.
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R4V3-0N
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Re: [TC][WIP] FTL:Incursion

Postby R4V3-0N » Wed Apr 15, 2015 7:47 am

Just hope you work on your mod every few weeks or so as to help keep familiarized and not get too rusty.
Last edited by R4V3-0N on Sun Feb 02, 2020 4:20 am, edited 1 time in total.
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vakama112
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Re: [TC][WIP] FTL:Incursion

Postby vakama112 » Mon Jan 04, 2016 9:39 am

I gotta say, I've quickly skimmed over the stuff in this thread, but didn't notice anything in the form of a download link. Is a playable version of this mod not out yet? Cause it looks sooooooo sweet.
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elijahdb
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Re: [TC][WIP] FTL:Incursion

Postby elijahdb » Mon Jan 04, 2016 9:43 pm

Sorry, but no. Someone asked him how the development was and this was his response.

Kieve wrote:Stalled. I haven't done anything with this in months now, sorry to say. I have ideas, but simply can't focus on them long enough to settle down and work on it.
I've created Type C Hulls for the enemy Mantis, Slug, Rock, and Zoltan ships, and anyone can use these for a mod.
Check out the details here.

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