Trouble with Zoltan Shield Drones in superluminal.

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elijahdb
Posts: 303
Joined: Wed Dec 30, 2015 2:31 pm

Trouble with Zoltan Shield Drones in superluminal.

Postby elijahdb » Fri Jan 08, 2016 2:39 am

I've run into a problem with Zoltan Shield and Zoltan Shield Overchargers. Whenever I give a ship in superluminal both Zoltan Shield and the drones, the Zoltan Shield augment will be in my supplies but there's no Zoltan Shield surrounding the ship... and when I turn the drones on they'll activate, then just as they're supposed to spawn the Zoltan Shield layer the game shuts down on me. I'm using a Shield+ if that has anything to do with it. If you want screenshots or if I need to be more specific with anything let me know.
I've created Type C Hulls for the enemy Mantis, Slug, Rock, and Zoltan ships, and anyone can use these for a mod.
Check out the details here.
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RAD-82
Posts: 796
Joined: Sat Nov 09, 2013 12:16 am

Re: Trouble with Zoltan Shield Drones in superluminal.

Postby RAD-82 » Fri Jan 08, 2016 4:09 am

Based on what you've said and haven't said, I'm guessing that you made a shieldless ship that doesn't have a room for a shield system. The Zoltan shield and the shield drone requires the ship to have a shield system in the shipBlueprint.
Image
Junkyard has FTL mods, mostly ships and a few other things.
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elijahdb
Posts: 303
Joined: Wed Dec 30, 2015 2:31 pm

Re: Trouble with Zoltan Shield Drones in superluminal.

Postby elijahdb » Fri Jan 08, 2016 10:39 pm

*face palm*

Yeah, that's probably why... Dang, I should've caught that. Thank you!
I've created Type C Hulls for the enemy Mantis, Slug, Rock, and Zoltan ships, and anyone can use these for a mod.
Check out the details here.