Re: Hurray! Another multiplayer clone project. :)
Posted: Mon Feb 22, 2016 6:10 pm
Now there is only Basic world generation before alpha 0.3.
Official Forum for FTL: Faster Than Light and Into the Breach
https://www.subsetgames.com/forum/
https://www.subsetgames.com/forum/viewtopic.php?f=12&t=28850
The_Bear wrote:Now there is only Basic world generation before alpha 0.3.
NarnKar wrote:If you need ship art for your game, you are welcome to use anything I've made (except the Aegir Kronos, though that's more because it probably wouldn't fit with your game's art style), as long as you ask first and give credit.
kcd.Spektor wrote:
Can I use these?
viewtopic.php?f=11&t=26912
viewtopic.php?f=11&t=26776
viewtopic.php?f=11&t=26640
http://41.media.tumblr.com/e2d8dec3dadd ... o4_500.png
NarnKar wrote:Go ahead! Thank you for asking.
The_Bear wrote:When do you think the next version will be done?
kcd.Spektor wrote:
The world generator is working, but adding ships to 1000x1000 sectors, at least 1 per sector will take around 20 hours
Ofcourse in later versions I will think of a way to improove this.
Soap wrote:Why not 50% of chance to find a random ship when you arrive in a system ?
You could let the server spawn it if the rand roll is positive.
Like FTL, we don't encounter a ship in each system, and it could be more light for the server than fill each system with a ship no ?