[MODDING] choice hidden="true"

Discuss and distribute tools and methods for modding. Moderator - Grognak
atroche
Posts: 4
Joined: Wed Sep 19, 2012 8:18 pm

[MODDING] choice hidden="true"

Postby atroche » Wed Sep 19, 2012 9:31 pm

What does the 'hidden' attribute of choice elements indicate? I can't work out why some <choice>s have it set and others don't. They seem to appear in the game, "hidden" or not.

Cheers!
StealthCl0wn
Posts: 78
Joined: Sat Sep 15, 2012 6:55 pm

Re: [MODDING] choice hidden="true"

Postby StealthCl0wn » Wed Sep 19, 2012 11:34 pm

I think hidden refers to whether or not the choice is blue or not, but don't quote me on that one.
BlackAlpha
Posts: 33
Joined: Mon Sep 17, 2012 6:39 pm

Re: [MODDING] choice hidden="true"

Postby BlackAlpha » Wed Sep 19, 2012 11:46 pm

I added it to the tutorial text to see if there are any noticable differences, but there aren't. It must be something technical that goes on in the background. Not sure what.
atroche
Posts: 4
Joined: Wed Sep 19, 2012 8:18 pm

Re: [MODDING] choice hidden="true"

Postby atroche » Thu Sep 20, 2012 7:18 pm

Took me a little while, but I worked out what it does.

When one of the choices results in an event where you get scrap, resources or a weapon, it by default displays what you get in the choice text.

E.g. the difference between

1. Scan the asteroid field for minerals (45 scrap)

and

1. Scan the asteroid field for minerals

is that in the latter, hidden="true".
Icehawk78
Posts: 230
Joined: Tue Sep 18, 2012 4:55 pm

Re: [MODDING] choice hidden="true"

Postby Icehawk78 » Thu Sep 20, 2012 7:29 pm

atroche wrote:Took me a little while, but I worked out what it does.

When one of the choices results in an event where you get scrap, resources or a weapon, it by default displays what you get in the choice text.

E.g. the difference between

1. Scan the asteroid field for minerals (45 scrap)

and

1. Scan the asteroid field for minerals

is that in the latter, hidden="true".

Oh, interesting! That would explain why nearly every option seems to have that enabled, lol.

Thanks for figuring that out!