[MOD][WIP]Infinite Space 2

Discuss and distribute tools and methods for modding. Moderator - Grognak
xlandar
Posts: 151
Joined: Thu Jan 23, 2014 1:34 am

Re: [MOD][WIP]Infinite Space 2

Postby xlandar » Sat Mar 15, 2014 2:57 pm

_Leguan12_ wrote:Is there a way to add new sector types?
If Yes you could loop a custom sector in wich anything can happen.
Theoreticly it should be possible but I'm no coder xD


yes it is, and that is what infinite space is actually doing, looping a custom "deep space" sector.
art and coding tutorials wanted, pm if you have some good ones please!Image
English Narwhal
Posts: 402
Joined: Tue Dec 03, 2013 9:12 pm

Re: [MOD][WIP]Infinite Space 2

Postby English Narwhal » Sat Mar 15, 2014 4:34 pm

_Leguan12_ wrote:Is there a way to add new sector types?
If Yes you could loop a custom sector in wich anything can happen.
Theoreticly it should be possible but I'm no coder xD

In the description of this mod, I explain that this is what happens to make Infinite Space work.
Image
xlandar
Posts: 151
Joined: Thu Jan 23, 2014 1:34 am

Re: [MOD][WIP]Infinite Space 2

Postby xlandar » Sun Mar 16, 2014 6:06 am

So, I just downloaded the latest version of the mod. When i tried to actually play it, my game froze. It happened immediately when i click start after choosing my ship, it just stopped. i'm on mac btw.
art and coding tutorials wanted, pm if you have some good ones please!Image
User avatar
SomeFederationPerson
Posts: 59
Joined: Wed May 15, 2013 8:16 am

Re: [MOD][WIP]Infinite Space 2

Postby SomeFederationPerson » Mon Mar 17, 2014 9:21 pm

I was wondering if I could help in any way, I'm about to start making ships but perhaps i could help with events and sectors?
English Narwhal
Posts: 402
Joined: Tue Dec 03, 2013 9:12 pm

Re: [MOD][WIP]Infinite Space 2

Postby English Narwhal » Tue Mar 18, 2014 3:14 am

xlandar wrote:So, I just downloaded the latest version of the mod. When i tried to actually play it, my game froze. It happened immediately when i click start after choosing my ship, it just stopped. i'm on mac btw.

The ones listed under legacy? If so, I'm not exactly sure what's going on.
Image
xlandar
Posts: 151
Joined: Thu Jan 23, 2014 1:34 am

Re: [MOD][WIP]Infinite Space 2

Postby xlandar » Tue Mar 18, 2014 3:38 am

yup, it doesn't work. On another note, how should i get the completed ship gibs and stuff to you? pm?
art and coding tutorials wanted, pm if you have some good ones please!Image
English Narwhal
Posts: 402
Joined: Tue Dec 03, 2013 9:12 pm

Re: [MOD][WIP]Infinite Space 2

Postby English Narwhal » Tue Mar 18, 2014 4:25 pm

xlandar wrote:yup, it doesn't work. On another note, how should i get the completed ship gibs and stuff to you? pm?

Via PM would be perfect.
I'm looking into what caused the crash now, by the way. Try the oldest version listed.
Image
English Narwhal
Posts: 402
Joined: Tue Dec 03, 2013 9:12 pm

Re: [MOD][WIP]Infinite Space 2

Postby English Narwhal » Tue Mar 18, 2014 4:28 pm

SomeFederationPerson wrote:I was wondering if I could help in any way, I'm about to start making ships but perhaps i could help with events and sectors?

I have Sectors covered, but if you have any event ideas, PM me!
Image
User avatar
SomeFederationPerson
Posts: 59
Joined: Wed May 15, 2013 8:16 am

Re: [MOD][WIP]Infinite Space 2

Postby SomeFederationPerson » Tue Mar 18, 2014 7:27 pm

English Narwhal wrote:I have Sectors covered, but if you have any event ideas, PM me!
I think i have some pretty good ideas I'll be sure to pm you :D
xlandar
Posts: 151
Joined: Thu Jan 23, 2014 1:34 am

Re: [MOD][WIP]Infinite Space 2

Postby xlandar » Tue Mar 18, 2014 10:44 pm

alright, cool! I'm also going to include a readme with some event suggestions for that ship.
art and coding tutorials wanted, pm if you have some good ones please!Image