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Re: Modding Reference Links [Modding Guides, Tools & Tutorials]

Posted: Mon Aug 31, 2015 1:05 pm
by TaxiService
Just made a video with tips on how to use Slipstream mod manager. It's meant for modders, it has some basic tips and a more advanced tip.

https://www.youtube.com/watch?v=4Ydaq2xgI1w

The tips are:
- how to let SMM read .zip files.
- how to disable the option to run FTL (and thus close SMM)
- how to use the validate button to check for errors.
- how to use double dashes as reminders.

The plan is to make at least a tutorial on how to use the XML sandbox and SMM's advanced functions, but for now this is it. I think this tut can be useful for newbs and possibly pros too.

Re: Modding Reference Links [Modding Guides, Tools & Tutorials]

Posted: Fri Sep 25, 2015 2:28 am
by WhiteWeasel
Made a glow tutorial for you to add to your list!

viewtopic.php?f=12&t=28723

Re: Modding Reference Links [Modding Guides, Tools & Tutorials]

Posted: Fri Feb 12, 2016 4:52 pm
by Dikdraak
If anyone has made a tutorial on modifying races, I'd greatly appreciate it if he would post it here.

Re: Modding Reference Links [Modding Guides, Tools & Tutorials]

Posted: Fri Feb 12, 2016 5:06 pm
by Sleeper Service
I think there is no tutorial on that since the game races can't really be modified beyond changing their appearance, and even that is severely limited. What exactly do you want to do?

Re: Modding Reference Links [Modding Guides, Tools & Tutorials]

Posted: Fri Feb 12, 2016 5:28 pm
by Dikdraak
Sleeper Service wrote:I think there is no tutorial on that since the game races can't really be modified beyond changing their appearance, and even that is severely limited. What exactly do you want to do?

Mostly changing their textures and names, if that were possible. Ideally, I'd like to change their racial traits as well, but I don't think that's possible for someone with my skill level.

Re: Modding Reference Links [Modding Guides, Tools & Tutorials]

Posted: Fri Feb 12, 2016 5:59 pm
by Sleeper Service
Changing textures and names should be possible, but their traits are hard-coded and therefore pretty much off-limits, at least where modding is currently at.

But again, I don't know of any tutorials for how to edit crew sprites. Your best bet would probably by having a very close look at how the vanilla sprite sheets are structured and then change them frame by frame.

Re: Modding Reference Links [Modding Guides, Tools & Tutorials]

Posted: Fri Feb 12, 2016 6:48 pm
by Dikdraak
Sleeper Service wrote:Changing textures and names should be possible, but their traits are hard-coded and therefore pretty much off-limits, at least where modding is currently at.

But again, I don't know of any tutorials for how to edit crew sprites. Your best bet would probably by having a very close look at how the vanilla sprite sheets are structured and then change them frame by frame.

Thanks for your advice. Perhaps I will document my findings for future reference, so others will not have to do research that has already been done.

EDIT: Applying your tips worked, I've succesfully replaced rockmen with blue cubes. However, I haven't been able to find the location of the tooltips you see when buying new crew (which are, as far as I'm aware, the only occasions on which the name of the races are mentioned aside from events). Do you perhaps know where I could find those?

Re: Modding Reference Links [Modding Guides, Tools & Tutorials]

Posted: Sat Feb 13, 2016 1:05 pm
by Chrono Vortex
I just made a guide on converting planets into FTL's art style.

viewtopic.php?f=12&t=29050#p99495


Oh, and I made a weapon template a while ago which I suppose qualifies.

viewtopic.php?f=12&t=27659&p=93887#p93856

Re: Modding Reference Links [Modding Guides, Tools & Tutorials]

Posted: Fri Nov 16, 2018 5:01 am
by legiantking
Do you have any guides for first time modders like me? like how to actually mod and not just how to make weapons

Re: Modding Reference Links [Modding Guides, Tools & Tutorials]

Posted: Sat Nov 17, 2018 10:24 pm
by KingdomKrafters
WIP modding tutorial I'm writing on how to use tools, make ships, make weapons, compile and run a mod, and common mistakes

https://docs.google.com/document/d/1MZ- ... sp=sharing