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Re: [MOD]-[WIP] Playable rebel flagship and Federation Flags

Posted: Sun Dec 29, 2013 12:41 pm
by UltraMantis
This mod replaces Slug A and B type cruisers. You need to have those unlocked before you can play this mod. To unlock the Slugs, you will have to travel to the Slug Homeworlds and discover a secret quest there.

Re: [MOD]-[WIP] Playable Rebel Flagship

Posted: Sun Feb 02, 2014 7:04 pm
by JangoBunBun
Superblues1 wrote:I've seen the video of this mod and i really want to try it out for the hell of it since i have unlocked all of the ships and there second layouts. I do have just one problem, i am new to modding FTL and i only know how to install mods that have 1 .ftl file. I am currently unsure on how to install mods that contain folders like "data" and "img" for example. I have experimented but cant seem to resolve my problem. Can you help?

Slipstream mod manager Helps alot.

Re: [MOD]-[WIP] Playable rebel flagship and Federation Flags

Posted: Sun Feb 02, 2014 7:09 pm
by JangoBunBun
Just a few things that need to be fixed and it's perfect. First is make the weapons appear on the ship. Second is fix the sheild and you're about done. (Gibs i couldn't care less about)

Re: [MOD]-[WIP] Playable rebel flagship and Federation Flagship

Posted: Sun Apr 30, 2017 8:07 pm
by CurseDC
Could this possibly be put back on dropbox? I'm interested and want to play it.

Re: [MOD]-[WIP] Playable rebel flagship and Federation Flagship

Posted: Sat May 13, 2017 2:48 pm
by R4V3-0N
CurseDC wrote:Could this possibly be put back on dropbox? I'm interested and want to play it.


Check the time stamp, chances are he's long gone and won't ever come back, and also the original mod is probably heavily out dated.

Re: [MOD]-[WIP] Playable rebel flagship and Federation Flagship

Posted: Mon Jun 12, 2017 4:10 pm
by Offlithium
Yeah, this mod is most certainly pre-AE, because with AE, you CAN have multiple artilleries, albeit not mannable