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Re: [MOD]-[WIP] Playable rebel flagship

Posted: Mon Jan 21, 2013 10:53 pm
by Sprute
ImageImage
make a fed version too :D

Re: [MOD]-[WIP] Playable rebel flagship

Posted: Tue Jan 22, 2013 5:14 am
by BrenTenkage
Seriously, put up a download of that, I want to replay with it, but with a twist LOL

Re: [MOD]-[WIP] Playable rebel flagship

Posted: Wed Jan 23, 2013 6:51 pm
by Baldwebby360
working on that now

Re: [MOD]-[WIP] Playable rebel flagship

Posted: Wed Jan 23, 2013 7:21 pm
by Baldwebby360
And Type B is going up in 5 mins
also congrats on 100 subs bren

Re: [MOD]-[WIP] Playable rebel flagship

Posted: Thu Jan 31, 2013 2:04 pm
by shark
Baldwebby360 wrote:
shark wrote:*snip*

Thanks, it seems that the mod can not use artillery as it seems to be a hard coded thing but the rest should be fixed soon

huh? i meant regular arillery not boss artilleries... don't forget I posted the thread on what's hardcoded and what isn't.

Re: [MOD]-[WIP] Playable rebel flagship

Posted: Tue Feb 05, 2013 10:33 am
by Baldwebby360
shark wrote:
Baldwebby360 wrote:
shark wrote:*snip*

Thanks, it seems that the mod can not use artillery as it seems to be a hard coded thing but the rest should be fixed soon

huh? i meant regular arillery not boss artilleries... don't forget I posted the thread on what's hardcoded and what isn't.

Sorry for the delay.
I wanted the ship to be as close as possible but I've messed about with multiple artillerys and it just deletes the other artillery if i try to add them.
Is that was you meant?

Re: [MOD]-[WIP] Playable rebel flagship and Federation Flags

Posted: Tue Sep 03, 2013 8:06 am
by General Tully
Whenerver I start to play, the weapons are all in a corner...
(Add the super beam weapon and drone assault attacks! :arrow: :D )

Re: [MOD]-[WIP] Playable rebel flagship and Federation Flags

Posted: Thu Sep 12, 2013 5:28 pm
by Ora_unit_SR388
I don't want to be that guy but, this has been done before, several times.

Re: [MOD]-[WIP] Playable rebel flagship and Federation Flags

Posted: Thu Sep 12, 2013 9:28 pm
by 5thHorseman
Ora_unit_SR388 wrote:I don't want to be that guy but, this has been done before, several times.


Actually based on the age of the thread you're replying to, this is one of those times it's been done before. You, sir, have fallen prey to a Necropost!

Though IMO something having been done before is no reason to not do it again if you can do it well.

Re: [MOD]-[WIP] Playable rebel flagship and Federation Flags

Posted: Sun Dec 29, 2013 5:47 am
by Desolator
When it install it it says I need to unlock it? How do I? And can you ale it so it shows the weapons and the shield goes all the way around he ship?