Note: This mod requires hyperspace to function, which can be found here.
The Oriole
A stolen rebel ship with a specialized artillery beam.
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Stats:
Reactor - 8
Weapon - 2 (3 slots)
Engine - 1
Subsystems - 1
Artillery - 1
Medbay - 1
Oxygen - 1
Shields - 2
Weapons:
Ranseur Artillery Beam - Deals 2 damage and pierces all shields, but has a short range and extended cooldown.
Focus Laser - 2 power laser which fires 1 shot dealing 3 damage at a slow speed. Has a 12 second cooldown.
Ion Stunner
Crew:
3x Human
The Grosbeak
An alternate version of the Oriole which instead uses an anti-bio laser cannon, modified from the Ranseur Beam.
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Stats:
Reactor - 6
Engine - 2
Doors - 1
Pilot - 1
Weapons - 1 (4 slots)
Artillery - 2
Clonebay - 1
Shields - 2
Oxygen - 1
Weapons:
Bio Laser Artillery - Fires 7 shots which deal heavy bio damage.
System Laser - A laser which fires 3 shots at the same time, each individually dealing 1 system damage but no hull damage. 1 power, and has a moderate chance of stunning. Has a 10 second cooldown.
Crew:
1x Human
1x Slug
1x Zoltan
The Stalia
A variant of the Oriole which has since been commandeered by pirates and converted for pirate use. Utilises a modified of the Ranseur beam, which instead sets large fires instead of dealing damage.
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Stats:
Reactor - 8
Weapons - 2 (3 slots)
Engine - 2
Pilot - 1
Sensors - 2
Shields - 2
Artillery - 1
Medbay - 1
Oxygen - 1
Weapons:
Fire Beam Artillery - Lights a streak of fires across a fairly long range.
Prime Hull Laser - 2 power laser which fires 4 shots. Each deal 1 hull damage, but no system damage. Has a 16 second cooldown.
Crew:
1x Mantis
1x Rockman
1x Lanius
Download: https://www.dropbox.com/s/wnyfzqiiha6upnf/oriole.ftl?dl=0