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Re: [TOOL][AE,A+,CE,sMPK,CR,Ins] Ship Randomizer by KBA3u
Posted: Tue Aug 11, 2020 6:51 am
by bamalf
Update 1.9 here! It skipped several versions, so there are quite a few changes. Added support for Linux, Hyperspace and Multiverse. Added procedural hull generation.
Attention
Arsenal with the Hyperspace option enabled requires mod version 1.28, which is still in the process of being translated into English.
Re: [TOOL][AE, ARS+, MV, CE, sMPK, CR, Ins] Ship Randomizer by KBA3u
Posted: Mon Feb 01, 2021 10:37 am
by bamalf
The tool was updated for the lastest MV version 4.7. LMK if there is any problem with this.
Re: [TOOL][AE, ARS+, MV, CE, sMPK, CR, Ins] Ship Randomizer by KBA3u
Posted: Tue May 18, 2021 10:20 am
by bamalf
Update 1.10
Code: Select all
- +1 reactor for ships with a backup battery
- Fixed Adv. FTL navigation in hyperspace mode
Re: [TOOL][AE, ARS+, MV, CE, sMPK, CR, Ins] Ship Randomizer by KBA3u
Posted: Sat Jul 10, 2021 3:05 pm
by bamalf
Update 1.11
Code: Select all
- Added Mixed Random mode
- Fixed some minor error bugs
Re: [TOOL][AE, ARS+, MV, CE, sMPK, CR, Ins] Ship Randomizer by KBA3u
Posted: Wed Oct 25, 2023 6:07 pm
by bamalf
1.12-1.13
Code: Select all
- Added procedural generation of room layouts
Re: [TOOL][AE, ARS+, MV, CE, sMPK, CR, Ins] Ship Randomizer by KBA3u
Posted: Tue Nov 14, 2023 4:54 pm
by bamalf
1.14
Code: Select all
- Fixed an issue with a weak weapon system with the Flak I gun
- The probability of ships appearing without airlocks in procedural generation of rooms has been reduced by 50%
- The probability of giving a teleporter has been reduced by 10%
Re: [TOOL][AE, ARS+, MV, CE, sMPK, CR, Ins] Ship Randomizer by KBA3u
Posted: Mon Nov 20, 2023 8:02 pm
by bamalf
1.15
Code: Select all
- Fixed a bug due to which the temporal system did not appear in stores