Sleeper Service from the preview topic wrote:I hope it will start with a BLII that shoots tiny BLII's as projectiles.
I made another Chain Vulcan ship. This one is an artillery ship, which shoots Chain Vulcans as projectiles. Download is at the bottom of the first post.
Since it is artillery, it is harder for the enemy to disable it, so I guess that makes it easier to win. I haven't actually played it beyond making sure some things worked.
This ship is smaller than the other Vulcan in the main mod, and it isn't a stealth ship, so it should be easier.
This ship is special! I think this is what DryEagle was talking about before for animated hulls, but if it is, then it is rather limiting. It is sufficient for this ship.
edit: I think I should've started the artillery at level 3 instead of 4, as that is still under 2 seconds per shot when the chain-gauge is full. Given that this is a gimmick ship, I'm probably not going to bother with weakening the ship like that. I do like it starting out at the normal vulcan rate.