[Ship] Federation Heavy Assault Cruisers vAE.0.88

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RAD-82
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Re: [Ship] Federation Class: Heavy Assault {WIP} v0.77

Postby RAD-82 » Fri Apr 18, 2014 9:47 pm

This appears to be the next ship I update for AE, but it would be nice to make some progress on it. Nobody gave any names, so I've ended up calling them The White Dodo and The Black Dodo. I have no idea why I'm calling them that. :?

As far as the ship hull goes, I think I only need help with the lighting/shading on the engines. I can't seem to get myself to do it, so any help there would be appreciated. If anyone can do that, then I should be able to make terrible gibs and recolor them all for the Type B.

I plan to add the option for Artillery systems to these ships. I'm thinking of using the ASB weapon, since the rebels have made it clear that they can use the same weapons on their cruisers that planets use. Of course, it won't have the cool piercing effect, but it should still do the same kind of damage, minus the ability to ignore super shields.

edit: Updated room layout images in the first post. Had to split the weapon room on the type B to add artillery.
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Junkyard has FTL mods, mostly ships and a few other things.
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RAD-82
Posts: 781
Joined: Sat Nov 09, 2013 12:16 am
Location: Not where a person needs to be...

Re: [Ship] Federation Heavy Assault Cruisers vAE.0.88

Postby RAD-82 » Sat Apr 26, 2014 12:03 am

Updated for Advanced Edition!

I've added the option to buy artillery, which will give you an Anti-Ship Battery. Unfortunately, your weapon won't ignore Zoltan shields and can be shot at by Defense II drones, but other than that, it's just as powerful.

I'm still not adding hanger images. :(
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Junkyard has FTL mods, mostly ships and a few other things.

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