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Re: [SHIP] Peregrine Cruiser

Posted: Tue Dec 31, 2013 7:43 am
by Michelle Johnson
Kieve wrote::shock: Damn that is sexy. And the use of the "Doors" system as a cargo bay is brilliant.
Matt, Justin, if you guys are seeing this - Kestral Type C for FTL:AE. Do it.


Ohhh, yes.

Re: [SHIP] Peregrine Cruiser

Posted: Wed Jan 01, 2014 2:43 am
by winterpwner
OP, please teach me how you do these brilliant ship bash-ups and recolours. I can't do it for the life of me. :<

Re: [SHIP] Peregrine Cruiser

Posted: Wed Jan 01, 2014 3:02 am
by R4V3-0N
pixelmator.

Re: [SHIP] Peregrine Cruiser

Posted: Wed Jan 01, 2014 7:57 am
by Lemmonade
winterpwner wrote:OP, please teach me how you do these brilliant ship bash-ups and recolours. I can't do it for the life of me. :<


Instead of photoshop i bought a pixel edittor called pixelmator that I use. It's quite efficient for slicing vanilla content together and recolouring it. Everything else is done in superluminal

Re: [SHIP] Peregrine Cruiser

Posted: Wed Feb 05, 2014 8:49 pm
by Sovereighn2280
Being the ship that it is, I feel like the crew should be more "evil," so to speak. Or, at least a version of the ship with a more piratey crew for CE. I generally enjoy pirate ships, and I tend to prefer to show no mercy. So, if it wouldn't be too much of a problem, could you make a version with a crew more fit to be pirates? Please and thank you.

Re: [SHIP] Peregrine Cruiser

Posted: Sun Apr 27, 2014 7:46 am
by Noobjuice
Thanks for the tip, I might check out pixelmator too. I was doing my pixelart in GIMP but that was kind of a nightmare. :/

Great looking mod btw, I'm keen to take the it for a spin.

Re: [SHIP] Peregrine Cruiser

Posted: Thu May 29, 2014 5:54 am
by ScubaSteve3465
Are you still planning on updating your ships for AE? Theres a Superluminal Beta out for AE so it should be a 5-10minute job. Let me know if you dont have time or dont want to patch it and il do it if you want, just let me know :)

This ship and Letze Reise are my two favorite ships and there both made by you lol. Keep it up man.

Re: [SHIP] Peregrine Cruiser

Posted: Tue Dec 09, 2014 6:19 am
by Lemmonade
Kieve wrote::shock: Damn that is sexy. And the use of the "Doors" system as a cargo bay is brilliant.
Matt, Justin, if you guys are seeing this - Kestral Type C for FTL:AE. Do it.


looks like they did ;)

Re: [SHIP] Peregrine Cruiser

Posted: Mon Mar 23, 2015 9:10 pm
by TheFallenAngel359
i absolutely love that cargo bay image. Do you mind if I use it for a custom ship?

Re: [SHIP] Peregrine Cruiser

Posted: Mon Apr 20, 2015 5:20 pm
by liquidmetalrob
This is cool, but now because the door room is different it means the room doesn't change to pink when the oxygen level goes down. You could think about fixing that.