First ship
Fed strike corvette: https://www.dropbox.com/s/7zhmrf6jwomtf ... rvette.ftl
Rebel Strike Corvette(Note: The Hardest of my ships.): https://www.dropbox.com/s/qahrd2oosw41v ... rvette.ftl
Reb Drone Corvette: https://www.dropbox.com/s/tvt1ya7opn3gw ... rvette.ftl
Rebel Standard frigate: https://www.dropbox.com/s/7o5az60ol9v26 ... Figate.ftl
Fed heavy frigate: https://www.dropbox.com/s/x4dv0sxtrz7vi ... ruiser.ftl
Rebel Judgement Cruiser: https://www.dropbox.com/s/p24ww10l35917 ... ruiser.ftl
https://www.dropbox.com/s/aoy53kltol22e ... rigate.ftl
Rebel Battlecruiser: https://www.dropbox.com/s/0b2wf1iukbjn6 ... ruiser.ftl
PICS: Fed Strike Corvette: http://steamcommunity.com/sharedfiles/f ... =206942904
Reb Strike Corvette:
Reb Drone Corvette: http://cloud-2.steampowered.com/ugc/703 ... F418937EC/
Reb Standard Frigate: http://cloud-2.steampowered.com/ugc/703 ... 2AFBD5F8E/
Fed Heavy Frigate: http://cloud-4.steampowered.com/ugc/703 ... 11FCE10AC/
Reb Heavy Frigate: http://cloud-2.steampowered.com/ugc/703 ... 65F29EE3C/
Reb Cruiser:
Reb Battlecruiser: http://cloud-3.steampowered.com/ugc/703 ... 93B615E6F/
R & F Enhanced
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- Posts: 551
- Joined: Fri May 31, 2013 1:59 am
R & F Enhanced
Last edited by agigabyte on Wed Mar 19, 2014 4:06 am, edited 2 times in total.
MY MOD HUB: viewtopic.php?f=11&t=17089
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- Posts: 135
- Joined: Tue Nov 19, 2013 3:04 pm
Re: R & F Enhanced
You should have took pics before you posted, but no biggy. I will post some from the editor. You can use it for your original post if you like. The rooms need to be moved/tweaked so they arent outside the ship. For your first ship though, its very good. Keep working on it
Im trying to make my first ship today as well using Superluminal. Having a hard time though lol. The only thing im having an issue with is the graphics/gibs. I fail at photoshop so i cant make the ship breaking apart images. Hopefully I can find someone that can post a tutorial.
Direct Link:http://s10.postimg.org/7298sbczd/ship.png
Im trying to make my first ship today as well using Superluminal. Having a hard time though lol. The only thing im having an issue with is the graphics/gibs. I fail at photoshop so i cant make the ship breaking apart images. Hopefully I can find someone that can post a tutorial.
Direct Link:http://s10.postimg.org/7298sbczd/ship.png
- BrenTenkage
- Posts: 1156
- Joined: Tue Nov 06, 2012 4:48 pm
Re: R & F Enhanced
https://www.youtube.com/watch?v=0Ey16bog6Z4 here is a video I did beta testing it, thanks for asking me to test the ship ^_^
I make a lot of lets plays of FTL, I also use mods I find on this site http://www.youtube.com/playlist?list=PL ... 06hca_PXuX
I am also a modder as well, here is my mod hub viewtopic.php?f=11&t=32269
I am also a modder as well, here is my mod hub viewtopic.php?f=11&t=32269
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- Posts: 551
- Joined: Fri May 31, 2013 1:59 am
Re: R & F Enhanced
ANNOUNCEMENTI will not be extensively balancing my other ships until AE, as the Fed strike corvette will be the only ship with no new systems.
MY MOD HUB: viewtopic.php?f=11&t=17089
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- Posts: 551
- Joined: Fri May 31, 2013 1:59 am
Re: R & F Enhanced
Have decided what to do with AE for the reb strike corvette.
It will have 1 less engine but will start with two shield power; it will have a 4 person tele and 1 weapon slot, a mind control, and no weapons at the start.
It will have 1 less engine but will start with two shield power; it will have a 4 person tele and 1 weapon slot, a mind control, and no weapons at the start.
MY MOD HUB: viewtopic.php?f=11&t=17089
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- Posts: 551
- Joined: Fri May 31, 2013 1:59 am
- Hanzz
- Posts: 114
- Joined: Tue Feb 12, 2013 12:01 am
Re: R & F Enhanced
Hey there! I saw your mod. And well... Just gotta say it needs a bit more work! Also. Ships start too OP. You need to balance things. Not make them OP! Call me if you want some help with the graphics. Balancing and the code itself.
Also. Ive made you a logo!
To download it just Right click > Save image as...
Here it is! (Its better than yours. Actually. Use it!)
Also. Ive made you a logo!
To download it just Right click > Save image as...
Here it is! (Its better than yours. Actually. Use it!)
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- Posts: 551
- Joined: Fri May 31, 2013 1:59 am
Re: R & F Enhanced
Hanzz wrote:Hey there! I saw your mod. And well... Just gotta say it needs a bit more work! Also. Ships start too OP. You need to balance things. Not make them OP! Call me if you want some help with the graphics. Balancing and the code itself.
Also. Ive made you a logo!
To download it just Right click > Save image as...
Here it is! (Its better than yours. Actually. Use it!)
[img]http://i.imgur.com[url][/url]/4T1FYBp.png[/img]
1 Won't be balancing much till AE, they will also be balanced for CE and IS, and graphic help would be nice along with code, this would cause the mod to be updated again. 2. Thanks, won't update it till tommorow, when I get on my comp again. Note: how do I make a picture link something?
MY MOD HUB: viewtopic.php?f=11&t=17089
- Kieve
- Posts: 952
- Joined: Tue Sep 18, 2012 2:21 pm
Re: R & F Enhanced
agigabyte wrote:1 Won't be balancing much till AE, they will also be balanced for CE and IS, and graphic help would be nice along with code, this would cause the mod to be updated again.
AE might not be out for another month or two, at least, and many of the 'advanced' additions have the option to be disabled. Hanzz is right, you really need to figure out proper balance for your stuff. Captain's Edition and Infinite Space have their own balancing quirks, so it really would be wise to get a feel for proper gameplay before throwing other mods into the mix.
2. Thanks, won't update it till tommorow, when I get on my comp again. Note: how do I make a picture link something?
Code is as follows:
Code: Select all
[url="your-link-here"][img]image-url-here[/img][/url]
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- Posts: 402
- Joined: Tue Dec 03, 2013 9:12 pm
Re: R & F Enhanced
agigabyte wrote:Hanzz wrote:Hey there! I saw your mod. And well... Just gotta say it needs a bit more work! Also. Ships start too OP. You need to balance things. Not make them OP! Call me if you want some help with the graphics. Balancing and the code itself.
Also. Ive made you a logo!
To download it just Right click > Save image as...
Here it is! (Its better than yours. Actually. Use it!)
1 Won't be balancing much till AE, they will also be balanced for CE and IS, and graphic help would be nice along with code, this would cause the mod to be updated again. 2. Thanks, won't update it till tommorow, when I get on my comp again. Note: how do I make a picture link something?
Code: Select all
[url=notarealurl.net][img]imgurl.com/notreal/really.html[/img][/url]