[Save Manager] FTL Homeworld AE -v3.1
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- Posts: 57
- Joined: Mon Jul 08, 2013 5:17 am
Re: [Save Manager] FTL Homeworld AE -v3.1
mind posting a mirror? nexus does not seem to be working for 3.0 or 3.1 downloads :\
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- Posts: 5
- Joined: Tue Apr 15, 2014 11:00 am
Re: [Save Manager] FTL Homeworld AE -v3.1
jeffg10 wrote:mind posting a mirror? nexus does not seem to be working for 3.0 or 3.1 downloads :\
^
-
- Posts: 792
- Joined: Thu Oct 25, 2012 12:01 pm
Re: [Save Manager] FTL Homeworld AE -v3.1
iceburg333 wrote:I've been away for about 9 months doing a fellowship [ at Trinity Forum Academy ] where I made my own game.
Congratulations on leveraging the event to get some added programming experience.
And, in all seriousness, good luck working through the rest of that baggage.
Retrospective accounts from folks who were deeply immersed often report quite a mind screw.
I know of a number of resources to help with that. (each -ology is interesting in its own niche way)
If you're interested in specific topics, feel free to PM me.
* No proselytizing / copy+pasted arguments / walls of text, please.
Java questions are always welcome, of course.
-
- Posts: 8
- Joined: Mon Jun 30, 2014 5:35 pm
Re: [Save Manager] FTL Homeworld AE -v3.1
Does anyone know if FTL Homeworld is compatible with AE version of Infinite Space?
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- Posts: 2
- Joined: Sat Apr 19, 2014 1:37 pm
Re: [Save Manager] FTL Homeworld AE -v3.1
When I click on the batch file to open homeworld it says that "java" is not a command and then says to cloase the window. Do you guys know how to fix this?
- kartoFlane
- Posts: 1488
- Joined: Mon Jan 14, 2013 10:20 pm
Re: [Save Manager] FTL Homeworld AE -v3.1
@Grani
It should be, as long as you install the mods you've used in each save before actually loading that save.
@samsaq
The program is written in Java. As such, you need to download the Java runtime environment in order to run it.
https://www.java.com/en/download/
It should be, as long as you install the mods you've used in each save before actually loading that save.
@samsaq
The program is written in Java. As such, you need to download the Java runtime environment in order to run it.
https://www.java.com/en/download/
Superluminal2 - a ship editor for FTL
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- Posts: 1
- Joined: Tue Jul 08, 2014 4:56 pm
Re: [Save Manager] FTL Homeworld AE -v3.1
Hello... I try to use this mod, but in random moment i get an error.
When i use the "FTL Homeworld.jar" nothings happens, so i press "open with" and select "Java(TM) platform SE binary", afther that four windows appears and say to select all directions this mod need, i mean the steam directory, the save game directory and the other 2 files the program create on the save data direction. After asking me if are these the directory a 5º windows appears, its a error window, and say this: "error saving config to ftl-homeworld.cfg".
The only "trick" to solve this problem by me self its delete te files "Homeworld.sav" and "HomeworldAE.sav" and open normal the "FTL Homerworld.jar". But after i do this i lose ALL items and resources i got in the game.
Hope someone can helpme, but please easy instructions i am not a smart person.
When i use the "FTL Homeworld.jar" nothings happens, so i press "open with" and select "Java(TM) platform SE binary", afther that four windows appears and say to select all directions this mod need, i mean the steam directory, the save game directory and the other 2 files the program create on the save data direction. After asking me if are these the directory a 5º windows appears, its a error window, and say this: "error saving config to ftl-homeworld.cfg".
The only "trick" to solve this problem by me self its delete te files "Homeworld.sav" and "HomeworldAE.sav" and open normal the "FTL Homerworld.jar". But after i do this i lose ALL items and resources i got in the game.
Hope someone can helpme, but please easy instructions i am not a smart person.
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- Posts: 3
- Joined: Thu Jul 10, 2014 11:33 pm
Re: [Save Manager] FTL Homeworld AE -v3.1
The GUI is refusing to launch for me. I've been playing with Infinite Space installed, and moved 2 weapons unique to that mod into this mod's storage; when I changed over to the ships tab, the ships had disappeared. I closed the program, and now only the cmd.exe window will open, here's the text dump from it:
C:\Users\ADMIN\Desktop\FTL Homeworld 3-1-1-3-1>java -jar "FTL Homeworld.jar"
Parsing dats
Reading C:\Users\ADMIN\Documents\My Games\FasterThanLight\continue(Stealth).sa
v
Environment: @4896
Zeus: @4928
Extended Ship Info: @4932
Drone Pod: @4960
Weapon Module: @5188
Weapon Module: @5280
Weapon Module: @5372
Reading C:\Users\ADMIN\Documents\My Games\FasterThanLight\continue.sav
Environment: @5683
Zeus: @5715
Extended Ship Info: @5719
Drone Pod: @5727
java.lang.RuntimeException: End of stream reached before reading enough bytes fo
r an int
at net.blerf.ftl.parser.Parser.readInt(Parser.java:43)
at net.blerf.ftl.parser.Parser.readBool(Parser.java:18)
at net.blerf.ftl.parser.SavedGameParser.readExtendedShipInfo(SavedGamePa
rser.java:8764)
at net.blerf.ftl.parser.SavedGameParser.readZeus(SavedGameParser.java:86
86)
at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.ja
va:242)
at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.ja
va:60)
at org.iceburg.ftl.homeworld.parser.ShipSaveParser.readShipSave(ShipSave
Parser.java:46)
at org.iceburg.ftl.homeworld.parser.ShipSaveParser.getShipsList(ShipSave
Parser.java:66)
at org.iceburg.ftl.homeworld.ui.SpaceDockUI.init(SpaceDockUI.java:92)
at org.iceburg.ftl.homeworld.ui.SpaceDockUI.<init>(SpaceDockUI.java:85)
at org.iceburg.ftl.homeworld.ui.HomeworldFrame.<init>(HomeworldFrame.jav
a:64)
at org.iceburg.ftl.homeworld.core.FTLHomeworld.main(FTLHomeworld.java:40
6)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoa
der.java:58)
01:31:52.254 [main] ERROR org.iceburg.ftl.homeworld.core.FTLHomeworld - Exceptio
n while creating FTLFrame.
java.lang.RuntimeException: End of stream reached before reading enough bytes fo
r an int
at net.blerf.ftl.parser.Parser.readInt(Parser.java:43) ~[rsrc:./:?]
at net.blerf.ftl.parser.Parser.readBool(Parser.java:18) ~[rsrc:./:?]
at net.blerf.ftl.parser.SavedGameParser.readExtendedShipInfo(SavedGamePa
rser.java:8764) ~[rsrc:./:?]
at net.blerf.ftl.parser.SavedGameParser.readZeus(SavedGameParser.java:86
86) ~[rsrc:./:?]
at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.ja
va:242) ~[rsrc:./:?]
at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.ja
va:60) ~[rsrc:./:?]
at org.iceburg.ftl.homeworld.parser.ShipSaveParser.readShipSave(ShipSave
Parser.java:46) ~[rsrc:./:?]
at org.iceburg.ftl.homeworld.parser.ShipSaveParser.getShipsList(ShipSave
Parser.java:66) ~[rsrc:./:?]
at org.iceburg.ftl.homeworld.ui.SpaceDockUI.init(SpaceDockUI.java:92) ~[
rsrc:./:?]
at org.iceburg.ftl.homeworld.ui.SpaceDockUI.<init>(SpaceDockUI.java:85)
~[rsrc:./:?]
at org.iceburg.ftl.homeworld.ui.HomeworldFrame.<init>(HomeworldFrame.jav
a:64) ~[rsrc:./:?]
at org.iceburg.ftl.homeworld.core.FTLHomeworld.main(FTLHomeworld.java:40
6) [rsrc:./:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0
_07]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0
_07]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1
.7.0_07]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_07]
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoa
der.java:58) [FTL%20Homeworld.jar:?]
C:\Users\ADMIN\Desktop\FTL Homeworld 3-1-1-3-1>pause
Press any key to continue . . .
C:\Users\ADMIN\Desktop\FTL Homeworld 3-1-1-3-1>java -jar "FTL Homeworld.jar"
Parsing dats
Reading C:\Users\ADMIN\Documents\My Games\FasterThanLight\continue(Stealth).sa
v
Environment: @4896
Zeus: @4928
Extended Ship Info: @4932
Drone Pod: @4960
Weapon Module: @5188
Weapon Module: @5280
Weapon Module: @5372
Reading C:\Users\ADMIN\Documents\My Games\FasterThanLight\continue.sav
Environment: @5683
Zeus: @5715
Extended Ship Info: @5719
Drone Pod: @5727
java.lang.RuntimeException: End of stream reached before reading enough bytes fo
r an int
at net.blerf.ftl.parser.Parser.readInt(Parser.java:43)
at net.blerf.ftl.parser.Parser.readBool(Parser.java:18)
at net.blerf.ftl.parser.SavedGameParser.readExtendedShipInfo(SavedGamePa
rser.java:8764)
at net.blerf.ftl.parser.SavedGameParser.readZeus(SavedGameParser.java:86
86)
at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.ja
va:242)
at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.ja
va:60)
at org.iceburg.ftl.homeworld.parser.ShipSaveParser.readShipSave(ShipSave
Parser.java:46)
at org.iceburg.ftl.homeworld.parser.ShipSaveParser.getShipsList(ShipSave
Parser.java:66)
at org.iceburg.ftl.homeworld.ui.SpaceDockUI.init(SpaceDockUI.java:92)
at org.iceburg.ftl.homeworld.ui.SpaceDockUI.<init>(SpaceDockUI.java:85)
at org.iceburg.ftl.homeworld.ui.HomeworldFrame.<init>(HomeworldFrame.jav
a:64)
at org.iceburg.ftl.homeworld.core.FTLHomeworld.main(FTLHomeworld.java:40
6)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoa
der.java:58)
01:31:52.254 [main] ERROR org.iceburg.ftl.homeworld.core.FTLHomeworld - Exceptio
n while creating FTLFrame.
java.lang.RuntimeException: End of stream reached before reading enough bytes fo
r an int
at net.blerf.ftl.parser.Parser.readInt(Parser.java:43) ~[rsrc:./:?]
at net.blerf.ftl.parser.Parser.readBool(Parser.java:18) ~[rsrc:./:?]
at net.blerf.ftl.parser.SavedGameParser.readExtendedShipInfo(SavedGamePa
rser.java:8764) ~[rsrc:./:?]
at net.blerf.ftl.parser.SavedGameParser.readZeus(SavedGameParser.java:86
86) ~[rsrc:./:?]
at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.ja
va:242) ~[rsrc:./:?]
at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.ja
va:60) ~[rsrc:./:?]
at org.iceburg.ftl.homeworld.parser.ShipSaveParser.readShipSave(ShipSave
Parser.java:46) ~[rsrc:./:?]
at org.iceburg.ftl.homeworld.parser.ShipSaveParser.getShipsList(ShipSave
Parser.java:66) ~[rsrc:./:?]
at org.iceburg.ftl.homeworld.ui.SpaceDockUI.init(SpaceDockUI.java:92) ~[
rsrc:./:?]
at org.iceburg.ftl.homeworld.ui.SpaceDockUI.<init>(SpaceDockUI.java:85)
~[rsrc:./:?]
at org.iceburg.ftl.homeworld.ui.HomeworldFrame.<init>(HomeworldFrame.jav
a:64) ~[rsrc:./:?]
at org.iceburg.ftl.homeworld.core.FTLHomeworld.main(FTLHomeworld.java:40
6) [rsrc:./:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0
_07]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0
_07]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1
.7.0_07]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_07]
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoa
der.java:58) [FTL%20Homeworld.jar:?]
C:\Users\ADMIN\Desktop\FTL Homeworld 3-1-1-3-1>pause
Press any key to continue . . .
-
- Posts: 3
- Joined: Mon Jul 28, 2014 2:33 pm
Re: [Save Manager] FTL Homeworld AE -v3.1
Hi,
I've just extracted the .zip file but I cannot find a .jar or .bat file anywhere.
Is there anything that I may be missing in order to attempt to run this?
I've just extracted the .zip file but I cannot find a .jar or .bat file anywhere.
Is there anything that I may be missing in order to attempt to run this?
-
- Posts: 2
- Joined: Tue Aug 05, 2014 4:17 am
Re: [Save Manager] FTL Homeworld AE -v3.1
Made an acc. to talk here! I was having a bit of trouble trying to get the "Multiple saves" thing going. So I clicked the Saves Folder Button, trying to find some way to make the Dock button work correctly (It was constantly loading my save, Docked or not) and that was when I realized that it wasn't connected to my continue.sav! After directing it to said file, I closed it and reopened it, expecting everything to be fine. Instead, the command console gives me something much like what Goodkat has:
C:\Users\-Administrator\Downloads\FTL ModStuffs\FTL Homeworld 3-1-1-3-1>java -ja
r "FTL Homeworld.jar"
Parsing dats
Reading C:\Users\-Administrator\My Documents\My Games\FasterThanLight\continue.s
av
Ship AI: @6189
Environment: @6229
Zeus: @6261
Extended Ship Info: @6265
Weapon Module: @6269
Weapon Module: @6401
Weapon Module: @6533
Weapon Module: @6665
Extended Ship Info: @6801
Weapon Module: @6805
Weapon Module: @6929
Ship AI: @6189
Environment: @6229
Zeus: @6261
Extended Ship Info: @6265
Weapon Module: @6269
Weapon Module: @6401
Weapon Module: @6533
Weapon Module: @6665
Extended Ship Info: @6801
Weapon Module: @6805
Weapon Module: @6929
Reading C:\Users\-Administrator\My Documents\My Games\FasterThanLight\HomeworldA
E.sav
Environment: @3390
Zeus: @3422
Extended Ship Info: @3426
Drone Pod: @3434
java.lang.RuntimeException: End of stream reached before reading enough bytes fo
r an int
at net.blerf.ftl.parser.Parser.readInt(Parser.java:43)
at net.blerf.ftl.parser.SavedGameParser.readMinMaxedInt(SavedGameParser.
java:8649)
at net.blerf.ftl.parser.SavedGameParser.readDronePod(SavedGameParser.jav
a:8948)
at net.blerf.ftl.parser.SavedGameParser.readExtendedShipInfo(SavedGamePa
rser.java:8781)
at net.blerf.ftl.parser.SavedGameParser.readZeus(SavedGameParser.java:86
86)
at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.ja
va:242)
at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.ja
va:60)
at org.iceburg.ftl.homeworld.parser.ShipSaveParser.readShipSave(ShipSave
Parser.java:46)
at org.iceburg.ftl.homeworld.ui.CargoBayUI.init(CargoBayUI.java:138)
at org.iceburg.ftl.homeworld.ui.CargoBayUI.<init>(CargoBayUI.java:129)
at org.iceburg.ftl.homeworld.ui.HomeworldFrame.<init>(HomeworldFrame.jav
a:71)
at org.iceburg.ftl.homeworld.core.FTLHomeworld.main(FTLHomeworld.java:40
6)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoa
der.java:58)
13:04:16.444 [main] ERROR org.iceburg.ftl.homeworld.core.FTLHomeworld - Exceptio
n while creating FTLFrame.
java.lang.RuntimeException: End of stream reached before reading enough bytes fo
r an int
at net.blerf.ftl.parser.Parser.readInt(Parser.java:43) ~[rsrc:./:?]
at net.blerf.ftl.parser.SavedGameParser.readMinMaxedInt(SavedGameParser.
java:8649) ~[rsrc:./:?]
at net.blerf.ftl.parser.SavedGameParser.readDronePod(SavedGameParser.jav
a:8948) ~[rsrc:./:?]
at net.blerf.ftl.parser.SavedGameParser.readExtendedShipInfo(SavedGamePa
rser.java:8781) ~[rsrc:./:?]
at net.blerf.ftl.parser.SavedGameParser.readZeus(SavedGameParser.java:86
86) ~[rsrc:./:?]
at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.ja
va:242) ~[rsrc:./:?]
at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.ja
va:60) ~[rsrc:./:?]
at org.iceburg.ftl.homeworld.parser.ShipSaveParser.readShipSave(ShipSave
Parser.java:46) ~[rsrc:./:?]
at org.iceburg.ftl.homeworld.ui.CargoBayUI.init(CargoBayUI.java:138) ~[r
src:./:?]
at org.iceburg.ftl.homeworld.ui.CargoBayUI.<init>(CargoBayUI.java:129) ~
[rsrc:./:?]
at org.iceburg.ftl.homeworld.ui.HomeworldFrame.<init>(HomeworldFrame.jav
a:71) ~[rsrc:./:?]
at org.iceburg.ftl.homeworld.core.FTLHomeworld.main(FTLHomeworld.java:40
6) [rsrc:./:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.6.0
_17]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.6.0
_17]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1
.6.0_17]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.6.0_17]
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoa
der.java:58) [FTL%20Homeworld.jar:?]
C:\Users\-Administrator\Downloads\FTL ModStuffs\FTL Homeworld 3-1-1-3-1>pause
Press any key to continue . . .
Help please? I'm quite confused, because I'm pretty sure I did what I was supposed to.
C:\Users\-Administrator\Downloads\FTL ModStuffs\FTL Homeworld 3-1-1-3-1>java -ja
r "FTL Homeworld.jar"
Parsing dats
Reading C:\Users\-Administrator\My Documents\My Games\FasterThanLight\continue.s
av
Ship AI: @6189
Environment: @6229
Zeus: @6261
Extended Ship Info: @6265
Weapon Module: @6269
Weapon Module: @6401
Weapon Module: @6533
Weapon Module: @6665
Extended Ship Info: @6801
Weapon Module: @6805
Weapon Module: @6929
Ship AI: @6189
Environment: @6229
Zeus: @6261
Extended Ship Info: @6265
Weapon Module: @6269
Weapon Module: @6401
Weapon Module: @6533
Weapon Module: @6665
Extended Ship Info: @6801
Weapon Module: @6805
Weapon Module: @6929
Reading C:\Users\-Administrator\My Documents\My Games\FasterThanLight\HomeworldA
E.sav
Environment: @3390
Zeus: @3422
Extended Ship Info: @3426
Drone Pod: @3434
java.lang.RuntimeException: End of stream reached before reading enough bytes fo
r an int
at net.blerf.ftl.parser.Parser.readInt(Parser.java:43)
at net.blerf.ftl.parser.SavedGameParser.readMinMaxedInt(SavedGameParser.
java:8649)
at net.blerf.ftl.parser.SavedGameParser.readDronePod(SavedGameParser.jav
a:8948)
at net.blerf.ftl.parser.SavedGameParser.readExtendedShipInfo(SavedGamePa
rser.java:8781)
at net.blerf.ftl.parser.SavedGameParser.readZeus(SavedGameParser.java:86
86)
at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.ja
va:242)
at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.ja
va:60)
at org.iceburg.ftl.homeworld.parser.ShipSaveParser.readShipSave(ShipSave
Parser.java:46)
at org.iceburg.ftl.homeworld.ui.CargoBayUI.init(CargoBayUI.java:138)
at org.iceburg.ftl.homeworld.ui.CargoBayUI.<init>(CargoBayUI.java:129)
at org.iceburg.ftl.homeworld.ui.HomeworldFrame.<init>(HomeworldFrame.jav
a:71)
at org.iceburg.ftl.homeworld.core.FTLHomeworld.main(FTLHomeworld.java:40
6)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoa
der.java:58)
13:04:16.444 [main] ERROR org.iceburg.ftl.homeworld.core.FTLHomeworld - Exceptio
n while creating FTLFrame.
java.lang.RuntimeException: End of stream reached before reading enough bytes fo
r an int
at net.blerf.ftl.parser.Parser.readInt(Parser.java:43) ~[rsrc:./:?]
at net.blerf.ftl.parser.SavedGameParser.readMinMaxedInt(SavedGameParser.
java:8649) ~[rsrc:./:?]
at net.blerf.ftl.parser.SavedGameParser.readDronePod(SavedGameParser.jav
a:8948) ~[rsrc:./:?]
at net.blerf.ftl.parser.SavedGameParser.readExtendedShipInfo(SavedGamePa
rser.java:8781) ~[rsrc:./:?]
at net.blerf.ftl.parser.SavedGameParser.readZeus(SavedGameParser.java:86
86) ~[rsrc:./:?]
at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.ja
va:242) ~[rsrc:./:?]
at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.ja
va:60) ~[rsrc:./:?]
at org.iceburg.ftl.homeworld.parser.ShipSaveParser.readShipSave(ShipSave
Parser.java:46) ~[rsrc:./:?]
at org.iceburg.ftl.homeworld.ui.CargoBayUI.init(CargoBayUI.java:138) ~[r
src:./:?]
at org.iceburg.ftl.homeworld.ui.CargoBayUI.<init>(CargoBayUI.java:129) ~
[rsrc:./:?]
at org.iceburg.ftl.homeworld.ui.HomeworldFrame.<init>(HomeworldFrame.jav
a:71) ~[rsrc:./:?]
at org.iceburg.ftl.homeworld.core.FTLHomeworld.main(FTLHomeworld.java:40
6) [rsrc:./:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.6.0
_17]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.6.0
_17]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1
.6.0_17]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.6.0_17]
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoa
der.java:58) [FTL%20Homeworld.jar:?]
C:\Users\-Administrator\Downloads\FTL ModStuffs\FTL Homeworld 3-1-1-3-1>pause
Press any key to continue . . .
Help please? I'm quite confused, because I'm pretty sure I did what I was supposed to.