[SHIP] Millennium Falcon

Distribute and discuss mods that are functional. Moderator - Grognak
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Joined: Sun Jun 02, 2013 8:39 pm

[SHIP] Millennium Falcon

Postby cajadehu » Wed Jun 12, 2013 6:17 pm

So i made a Millennium Falcon to replace the Kestrel ship.
It is a bit over-powered, and makes light work of everything it encounters.
I tried to stay true to the original layout of the Falcon from Star Wars, but I have added a few rooms (transporter, medical bay, drones, etc.)
Feel free to modify it to your needs, and share with others!

Last edited by cajadehu on Thu Jun 13, 2013 1:25 am, edited 2 times in total.
Posts: 13
Joined: Wed Sep 26, 2012 9:23 pm

Re: [SHIP] Millennium Falcon

Postby poikjuyt » Wed Jun 12, 2013 8:27 pm

Sounds good, Think you could put up a picture? :?:
Duncan Evans
Posts: 3
Joined: Sun Jun 02, 2013 8:39 pm

Re: [SHIP] Millennium Falcon

Postby cajadehu » Thu Jun 13, 2013 1:26 am

poikjuyt wrote:Sounds good, Think you could put up a picture? :?:

done! :D
Posts: 2
Joined: Thu Jun 13, 2013 4:18 pm

Re: [SHIP] Millennium Falcon

Postby btw917 » Thu Jun 13, 2013 4:21 pm

This is probably the coolest mod I've seen. Thank you for making this. 60 High Fives for you
:D :D :D
Posts: 660
Joined: Mon Feb 18, 2013 11:08 am

Re: [SHIP] Millennium Falcon

Postby speedoflight » Thu Jun 13, 2013 4:58 pm

Looks good, except ->

U should make custom interior rooms, since i personally dislike to see streched and deformed interior graphics.

The forward weapon mounts are too close one from the other, u should, make the mount points far away or just make the ship sprite a little bigger (but i guess this second option is out of question since i imagine u did this on paint.net , photoshop or something like that..).

U need to lower shields, weapons and almost all the systems, if u tell me that is the starting configuration of the ship, i will not play it, since i hate really op ships. And this one is just impossible to kill lol. Its just "lets pick this ship and kill everything in my way, lets see if i can waste only 20 minutes until i get to sector 7. Personally thats sad..).

U need to keep only 2 or max 3 weapons as well, same as drones. Besides, those augmentations... oh dear xD.

This is maybe the most op ship ive ever seen in the community, but the idea and the room layout is great, u just need to work on the aspects i told u, unless u did a super overpowered ship on purpose, of course.
My currently mods / wips ->

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