stylesrj wrote:Also, sometimes I encounter a Rebel Rigger who asks for me to surrender, much like those Rebel stations. Problem is that the event treats it like they are a station, despite it clearly being a Rigger.
Do you remember what the event text said exactly? Else I won't be able to identify that event. I'll look into that bugged door links.
stylesrj wrote:Lastly... Mantis Sectors. I hear skittering and I'm boarded by Mantis warriors. Did they use a shuttle? The Teleporter Disruptor certainly didn't sent those bugs back into whatever hive they crawled out of. But if they took a shuttle why didn't my Slug say "Dude, I sssense a ssshuttle coming?"
Not saying the Disruptor should be 100% perfect at stopping boarding events, but I can't really think how those bugs got onboard without me noticing or stopping them.
Well we are on the same page here, I also did not want the disrupter to be 100% save, especially in a sector where boarding makes up the greatest thread. I can come up with some scenarios how they got aboard your ship (this is a vanilla event text by the way).
- Secret shuttle boarding sounds legit. CE already established that mind shielding is possible, so they might have portable devices that hide them from your slug.
- Stowaways from a station/store you visited?
- Parts of another ship/boarding crew that secretly came aboard and hid till the time felt right?
CrashSanders wrote:Sorry, I've lost the moment and hardly able to reproduce it. But visually it was just a quest from a distress, I cam by and shot some rockets to weaken Mantis defenses, and then I've been engaged by that big Mantis ship - probs troop carrier cuz it teleported two mantises on my board. What about the code I gave in the same post?
The validation stuff does not really matter, but it seems likely that this is mod order related. Check the template in the first post and make sure that you have Better Planets and Backgrounds placed before CE and the BPaB compatibility patch after both.
acetwinelf wrote:sleeper this is just a thought but could you make it to where when you go to a hadourdzs beacon if you hover your mouse over the disaster it would show a discribition of the disaster
Nope I can't, but all the new hazards effects are hinted at in most of the possible event texts that lead to them.