ikeelyou300 wrote:Yeah I said like a gazillion times that the Boss can use drones on phase 1 & 3 (if you move the room to the center). if you wanted to give it an AP drone on the 2nd phase you could replace the Boarding drone because a lot of Boarding is now happening in Phase 3. The Boss doesn't really need an AP drone on the 2nd or 3rd phase anyway, well maybe the 2nd phase. I'll send you the blueprints anyway, you can just PM me your thoughts if you want. I'll probably Dropbox some stuff.
Hm sorry, must have glanced over that then. I'd say the boarding drone is a signature thing of phase two, Id rather keep that. I'm also not sure if the drone would not evaluated boarding to much in the end. Like you said, all tactics should be viable. It might get reserved for phase three, which is the defensive phase anyway... Actually the flagship could even activate these backup drones upon AI takeover. That would allow the flagship to have an even stronger comeback...
Mr. Mister wrote:Wrong. I just tested, and a weapon with 1 damage, 1 ion and 1 piercing will, if the enemy has 2 or more shield bubbles, act like a normal 1 ion projectyle, but if the enemy has only one shield bubble (be it lv2 or ionised lv3), it will inflict one ion to shields (unless shields were already down), pierce through, and inflict 1 hull, 1 system and 1 ion to whatever room it lands on (so if it lands on shields, it will have inflicted a total of 2 ion damage to shields).
Hm that interesting. Is that a missile type weapon? I tested this a while ago and it didn't work. Listen, if you want this feature so bad than there is always the option for you to just release it as an axillary mod. IMO this weapons just does not fit crystals tech, so I wont be comfortable with putting it into my CE release *shrug*.
ikeelyou300 wrote:I would actually really like a drone or weapon that can only be acquired after you've made it to the Last Stand which allows YOU to flag targets for the Federation fleet.
I actually considered doing something like this a while ago. A quest during the final stand that rewards you with a weapon that does this. It would be interesting, but also really odd because you need a weapon mount to designate targets for otherwise completely autonomous cruisers...
It's still considered as a ship perk for the Federation cruiser. You could gather wingmen along the way, from the stray fleet event and other occasions. Ships that are heavily damaged and rely on your weapon system to target enemies, but are still good enough to provide artillery support. You could even converse with your wingmen at empty beacons... Hm providing artillery support yourself could also be a blue option for certain events... I think you just revived that concept.