Estel wrote:BTW, I loved the star wars'ish (as in original trilogy, nor prequel crap) "enlightened crew member and Zoltan monastery" quest! For a second, I thought that I'm really going to meet my former crew member before eight sector... But, even now, the "we will meet again" thing is good idea! Indeed, I keep wondering what will become of my former crew member.
I wonder how events like this will work with AE's clone bay system. I'm pretty sure that this event, and others like it, "kills" the crew member to remove them, and I'm fairly certain that the clone bay will revive them after the event, despite the fact that they didn't really die. Nothing is certain yet, but it might make these events seems a little bit weird, but it shouldn't be a major issue.
Also, I'm wondering what use burst scatter lasers have, because to me they just seem like downgraded burst lasers. Not that anything is wrong with increasing the weapon diversity, but I feel as if they need something special about them to set them apart, so I thought of four different possible changes.
1: Reduce the power on the burst scatter II by one, making it an energy efficient way to get tons of lasers flying
2: Give the BSI and the BSII both one more shot per charge, giving them both an edge over the normal burst lasers
3: Give burst scatter shots one shield piercing, because the multiple low energy shots easily pass though weak shields.
I hope you consider one of these ideas, because it would be pretty frightening when you see an enemy pull out a burst scatter too, rather than just laugh because of how weak it is.