As for lore discussion about AI - they were not created by Zoltan's only, but by Engis, too. There are AI ships that resemble Engi's vessels. In sector-entry text, it is also stated that Zoltan's and Engis are known for creating AI's, that sometimes get rogue (Engi's are AI of they own, but, hey, we're also creating robots that try to resemble us
). I don't buy the idea of Engi being create by Zoltans - it feels far beyond league of even mighty greenies.
BTW, others are creating AIs too (hint: rebels
BTW, they strange spawn of AI's is quite interesting, I would suspect they have found something ancient that allowed them to drown galaxy in endless reinforcements of unknown-design ships and AIs, that seems to be not fully understood by rebels - see auto turrets, that starts to feel destruction), and sometimes, AI sector is named "Joni me" in "l33t l4nguag3" - so, different AIs are getting quite independent.
OK, enough of the rabble - it's time for bugs!
Tested version: FTL Captains Edition 1.098.ftl1.
Killing whole holo crew of AI ships in nanocloud, results in getting reward *twice*
- event text about killing whole AI crew appears, alongside prize, then, after closing it, another event text about killing them on board appears, and reward us again. This way, I was getting ~120 scrap for every AI ship killed
While I won't say that I wasn't - for once - feeling properly rewarded for my heroic deeds
I think it need quick fix. (Severity: Major
2. Event, when we aid ship being chased by pirates and it turns out, that saved ships was in fact rebel scout - there is option to kill and loot them (rightly so), but it doesn't state, how much scrap we're going to get (and after event, we're not told, too - scrap and things just get added to our total). Not that it is necessary, but feels quite off, because everywhere else, we're given that info. (Severity: Minor
3. Finding derelict ship in nebula results in boarders beaming to our ship - they try to capture in place of they destroyed vessel, just like mantises/pirates/whatever close to the sun. So, we can assume, that they would be taking their stuff with them, just like sun-huggers. Still, no reward is given for dealing with them. (Severity: Medium
I'm reporting it, as I've finally run into working reward for boarders, elsewhere - close to the sun.
4. We're not given option to pirate those unkind guys in engi's ship:http://s29.postimg.org/62rakxvat/engi_unpirated.jpg