I just want to start... a flame in your ship!
NEW 2013/06/16 - Version 2.0!
Less crew - Pyro 1.0 was too easy.
Less engines - See above.
GIBS! - Not the best job, but better than nothing.
Correct images for rooms - You probably can't tell but the images for some rooms are cutstom made. They are made to look like normal FTL rooms, but fit the door layout of the Pyro.
Download version 2.0 here: http://pulpaudio.com/ftl/Pyro.ftl (NOTE: This ship replaces the Kestrel)
(if you have trouble downloading, try right clicking and selecting "save link as..." in the menu)
Too hard? Download the older, easier, less gibby version 1.0 here: http://pulpaudio.com/ftl/Pyro_easy.ftl (NOTE: This ship replaces the Kestrel)
(if you have trouble downloading, try right clicking and selecting "save link as..." in the menu)

The Pyro is my attempt at a fire/teleport combo that is not overpowered (though it packs quite a punch). The ship comes with a Fire Beam and a teleporter to start, and 2 Rockmen ready and willing to board the enemy ships. However, it has almost nothing else going for it.
I'm a lot better as a player (and modder) than I was when I made the original Pyro, so I have made the Mark 2 version harder to give myself a challenge while still being fun. It's more like playing the DA-SR12 now than it is the Carnelian.
You can buy a drone bay, though it only has 2 slots. You can also buy a cloak. The buyable systems go in the 2 larger rooms. If you can, try this with a crew of 8: 4 Rockmen boarders and 4 crew manning stations. With a level 3 teleporter and the weapons to cut through shields, it's a truly awesome ship.
It has no (decent) way to destroy automated ships, and it is VERY susceptible to missiles. You will need to solve those problems if you want to make it to the flagship, though I HAVE successfully (and quite handily) made it to and beaten the flagship without a cloak OR drones.
Thanks to:
Jeff's Custom Ship Hulls for the base hull. I used that base to create the cloak version and the gibs.
The Firestarter, which is not like this ship very much but was still its inspiration.
To do:
Better Gibs (I need to add chunks and make the gibs go in better directions)
Minor room graphics (You probably won't notice it but the shields and weapons computers don't match perfectly with the glow images)