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Re: [MOD]Insane Difficulty

Posted: Sat Jun 01, 2013 3:17 pm
by Thunderr
Trying again, this time with your tsunami. Wish me luck!

**Edit
Damn, those Mantis fighters are lethal. Trying again!

Re: [MOD]Insane Difficulty

Posted: Sat Sep 14, 2013 9:13 am
by london10043
Defeated the Boss in 15 seconds with my tera-superoverpowered mod: The Big Bang Cruiser
:mrgreen: :twisted: :lol:

Re: [MOD]Insane Difficulty

Posted: Sun Sep 15, 2013 12:29 am
by Starfire
Well I can defeat anything with a weapon that has 6 SP 1 power and shoots 20 times with 20 damage.

Re: [MOD]Insane Difficulty

Posted: Sun Sep 15, 2013 12:45 am
by Kieve
Starfire wrote:Well I can defeat anything with a weapon that has 6 SP 1 power and shoots 20 times with 20 damage.


It's even easier if you use a beam-type since they never miss. :roll: But that really defeats the purpose of this mod, and indeed the game as a whole.

london10043 wrote:Defeated the Boss in 15 seconds with my tera-superoverpowered mod: The Big Bang Cruiser
:mrgreen: :twisted: :lol:

Not my place to tell people how to play their game - if steamrolling everything with absurdly-OP modded weapons & ships is your thing, more power to you. But I wouldn't expect people around here to give a damn, if I were you.

Re: [MOD]Insane Difficulty

Posted: Sat May 16, 2015 8:17 pm
by R136a1
Dropbox doesn't work. Second download please.

Re: [MOD]Insane Difficulty

Posted: Sat May 16, 2015 10:55 pm
by stylesrj
R136a1 wrote:Dropbox doesn't work. Second download please.


Chances are if the thread is two years old, there probably isn't going to be a second download. Also, it's highly recommended not to download any mod from pre April-2014.

Because they don't support Advanced Edition and you may encounter problems and then you'll bump up another ancient thread to say "Needs to support AE"

Although Insane Difficulty sounds like something that could be revived for AE support.

Re: [MOD]Insane Difficulty

Posted: Sun Apr 17, 2016 4:51 am
by TheDerpyPotatoe
Completed this mod using another ship mod (Zolton Flagship mod). Absolutely PWNED the boss and every enemy I came against. Good mod though very fun, maybe add a rare enemy types that has 2 glaive beam and a ion burst mark2 to go against your "God" ship. Also has fully max engines and shields.

Re: [MOD]Insane Difficulty

Posted: Thu Sep 01, 2016 8:30 pm
by Auron1
Is this MOD still available? It would be interesting to test... actually, it should become the fourth difficulty level! Easy / Normal / Hard // Insane