Chrono Vortex wrote:I'll try to stop finding everything wrong with your shiz now.
well, i'm almost out of shiz! XD But actually thank you very much. I thought that version was the one where those issues were fixed, but alas!
This is the new improved version of the mod. There are some changes to the Ol' Triggernaut, the beam now has a new sprite, beam color and mechanics. It has a 27 seconds cooldown that lowers by five seconds for up to two times; also there is a new door connecting the oxygen room to the corridor on its left.
EDIT: actually hold on gotta change a thing in the floor images first...
EDIT: the link is up again, also have a picture: